Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

Speed

Speed lets you move significantly faster than Minecraft's normal sprint velocity by applying one of many bypass techniques, each tailored to a specific anti-cheat system. Choose the Mode that matches the server you are playing on — for example, HypixelBHop or HypixelLowHop for Hypixel's Watchdog, Vulcan286 or Vulcan288 for Vulcan, NCP for NoCheatPlus, GrimCollide for GrimAC, BlocksMC for BlocksMC, Matrix7 for Matrix 7+, and so on. LegitHop is a subtle bunny-hop that works on many lenient servers, while Custom exposes every underlying parameter so you can craft your own bypass from scratch without writing any code.

The module has two optional conditional layers that each carry an independent copy of all bypass modes with separate, context-aware defaults. OnlyInCombat overrides the regular mode with a dedicated combat mode that only activates while you are engaged in combat, letting you move normally the rest of the time. OnlyOnPotionEffect activates a second separate mode exclusively when you have a Speed or Slowness potion effect within a configured amplifier range — useful on servers where potion-enhanced movement is expected and therefore less suspicious. Both layers are off by default and operate completely independently of each other and of the main mode.

The Not multi-select suppresses Speed whenever selected conditions are true (e.g., while using an item, sneaking, elytra-gliding, swimming, or while Scaffold is running). AvoidEdgeBump prevents the module from jumping when doing so would cause the player to bump into a block corner instead of stepping up cleanly. The YawOffset group subtly offsets the effective facing yaw to exploit the movement-direction bonus from strafing, gaining a small extra speed increment.

Category: Movement Enabled by default: No

Settings

SettingTypeDefaultRangeDescription
ModeMode SelectorLegitHopSpeed bypass technique to use. Available modes: LegitHop, Custom, YPort, PiercingAttack, VerusB3882, HypixelBHop, HypixelLowHop, Spartan-4.0.4.3, Spartan-4.0.4.3-FastFall, SentinelDamage, Vulcan286, Vulcan288, VulcanGround286, GrimCollide, NCP, Intave14, Intave14Fast, HylexLowHop, HylexGround, BlocksMC, Matrix7. Modes not listed below have no additional options.
Mode → [Custom] → HorizontalModificationToggleable GroupoffApplies a constant horizontal speed factor each tick and/or a boost multiplier on jump.
Mode → [Custom] → HorizontalModification → HorizontalAccelerationDecimal0.0-0.1..0.2Multiplies horizontal velocity by (1 + this value) every tick while moving.
Mode → [Custom] → HorizontalModification → HorizontalJumpOffDecimal0.0-0.5..1.0Multiplies horizontal velocity by (1 + this value) when jumping off the ground.
Mode → [Custom] → HorizontalModification → TicksToBoostOffInteger00..20 ticksDelay in ticks before the HorizontalJumpOff boost is applied after leaving the ground.
Mode → [Custom] → VerticalModificationToggleable GrouponAdjusts jump height and vertical downward forces.
Mode → [Custom] → VerticalModification → JumpHeightDecimal0.420.0..3.0Vertical velocity applied when jumping (vanilla default is 0.42).
Mode → [Custom] → VerticalModification → PulldownDecimal0.00.0..1.0Downward force subtracted each tick while the player is moving upward.
Mode → [Custom] → VerticalModification → PullDownDuringFallDecimal0.250.0..1.0Downward force subtracted each tick while the player is falling.
Mode → [Custom] → TimerSpeedDecimal1.00.1..10.0Game timer multiplier while moving; values above 1.0 speed up tick rate globally.
Mode → [Custom] → StrafeToggleable GrouponKeeps movement direction optimised for speed when strafing.
Mode → [Custom] → Strafe → StrengthDecimal0.10.1..1.0How strongly strafe correction is blended in (1.0 = full correction).
Mode → [Custom] → Strafe → CustomSpeedTogglefalseWhen on, forces horizontal speed to the Speed value instead of using current momentum.
Mode → [Custom] → Strafe → SpeedDecimal0.250.1..10.0Target horizontal speed (blocks/tick) when CustomSpeed is enabled.
Mode → [Custom] → Strafe → VelocityTimeoutInteger200..20 ticksTicks to pause strafing after receiving a server velocity (knockback) packet.
Mode → [Custom] → Strafe → StrafeKnockToggletrueRe-applies strafe direction after a server velocity packet to maintain momentum.
Mode → [YPort] → SpeedDecimal0.40.1..1.0Horizontal strafe speed applied immediately after each jump.
Mode → [PiercingAttack] → SwingModeChoiceDoNotHideDoNotHide, HideForBoth, HideForClient, HideForServerControls whether the weapon swing animation is hidden when performing the piercing attack speed boost.
Mode → [PiercingAttack] → HoldTimeInteger Range1..11..20 ticksRandomised tick range to silently hold the piercing weapon before restoring the hotbar slot.
Mode → [PiercingAttack] → OnGroundToggletrueOnly perform the piercing attack boost while standing on the ground.
Mode → [PiercingAttack] → IgnoreHungerTogglefalseUse the boost even when hunger is too low to sprint normally.
Mode → [PiercingAttack] → WaitForCooldownToggletrueWait for the weapon's full attack cooldown before striking again.
Mode → [PiercingAttack] → MinimumDurabilityInteger10..20Minimum remaining durability required on the piercing weapon before it is selected.
Mode → [HypixelBHop] → HorizontalAccelerationToggletrueAdds a small horizontal speed boost each air tick, scaling with the Speed potion level.
Mode → [HypixelBHop] → VerticalAccelerationToggletrueReduces vertical descent slightly during early fall to maintain horizontal momentum.
Mode → [HypixelLowHop] → GlideToggletrueZeroes vertical velocity at air tick 7 when near the ground to prevent over-gliding.
Mode → [SentinelDamage] → SpeedDecimal0.50.1..5.0Horizontal strafe speed applied during the damage-boost phase.
Mode → [SentinelDamage] → ReboostTicksInteger3010..50Ticks between repeated boost packet cycles.
Mode → [GrimCollide] → BoostSpeedDecimal0.080.01..0.08 b/tSpeed boost gained per nearby living entity during a collision check.
Mode → [GrimCollide] → ShrinkBoxDecimal0.50.1..2.0Expansion radius (blocks) of the detection box used to find nearby entities.
Mode → [NCP] → PullDownToggleable GroupoffPulls the player downward at a specific air tick to shorten the jump arc.
Mode → [NCP] → PullDown → MotionMultiplierDecimal1.00.01..10.0Scales the magnitude of the downward pull impulse.
Mode → [NCP] → PullDown → OnTickInteger61..9Air tick at which the pull-down impulse fires.
Mode → [NCP] → PullDown → OnHurtTogglefalseAlso applies a smaller downward impulse while the player is hurt and moving upward.
Mode → [NCP] → BoostToggleable GrouponApplies a small constant horizontal speed multiplier each tick while moving.
Mode → [NCP] → Boost → InitialBoostMultiplierDecimal1.00.01..10.0Scales the base per-tick horizontal boost constant.
Mode → [NCP] → TimerTogglefalseRequests a 1.08× game timer speed for additional throughput.
Mode → [NCP] → DamageBoostToggletrueBoosts horizontal speed to at least 0.5 b/t while the player is hurt.
Mode → [NCP] → LowHopTogglefalseReduces jump height to 0.4 to stay within NCP's speed tolerance.
Mode → [NCP] → AirStrafeToggletrueApplies strafe correction while airborne.
Mode → [Intave14] → StrafeToggleable GrouponApplies strafe optimisation while sprinting on the ground or at air tick 11.
Mode → [Intave14] → Strafe → StrengthDecimal0.290.01..0.27Strafe correction strength.
Mode → [Intave14] → AirBoostToggleable GrouponMultiplies horizontal speed slightly while the player is ascending.
Mode → [Intave14Fast] → TimerToggletrueApplies a 1.002× timer speed boost for a small additional movement gain.
Mode → [BlocksMC] → RoundStrafeYawToggletrueRounds the movement yaw to the nearest 45° step when strafing.
NotMulti-Select[]Suspends Speed while any selected condition is active: WhileUsingItem, DuringScaffold (also covers Fly), WhileSneaking, IsFallFlying, IsInLiquid.
AvoidEdgeBumpToggletrueDelays jumps when the player would collide with a block corner rather than step up cleanly onto it.
OnlyInCombatToggleable GroupoffWhen enabled, the regular Mode is ignored and a separate combat-only mode activates exclusively while you are in combat.
OnlyInCombat → ModeMode SelectorHylexLowHopSpeed bypass mode used exclusively during combat. Same options as the top-level Mode.
OnlyInCombat → Mode → [Custom] → HorizontalModificationToggleable Groupon(Combat) Horizontal acceleration and jump-off boost.
OnlyInCombat → Mode → [Custom] → HorizontalModification → HorizontalAccelerationDecimal0.0-0.1..0.2Multiplies horizontal velocity by (1 + this value) every tick while moving.
OnlyInCombat → Mode → [Custom] → HorizontalModification → HorizontalJumpOffDecimal0.0-0.5..1.0Multiplies horizontal velocity by (1 + this value) when jumping off the ground.
OnlyInCombat → Mode → [Custom] → HorizontalModification → TicksToBoostOffInteger00..20 ticksDelay in ticks before the jump-off boost fires.
OnlyInCombat → Mode → [Custom] → VerticalModificationToggleable Groupon(Combat) Jump height and vertical pull-down forces.
OnlyInCombat → Mode → [Custom] → VerticalModification → JumpHeightDecimal0.420.0..3.0Vertical velocity when jumping.
OnlyInCombat → Mode → [Custom] → VerticalModification → PulldownDecimal0.00.0..1.0Downward force while moving upward.
OnlyInCombat → Mode → [Custom] → VerticalModification → PullDownDuringFallDecimal0.00.0..1.0Downward force while falling.
OnlyInCombat → Mode → [Custom] → TimerSpeedDecimal1.00.1..10.0Timer multiplier while moving.
OnlyInCombat → Mode → [Custom] → StrafeToggleable Groupon(Combat) Strafe correction.
OnlyInCombat → Mode → [Custom] → Strafe → StrengthDecimal1.00.1..1.0Strafe correction strength.
OnlyInCombat → Mode → [Custom] → Strafe → CustomSpeedTogglefalseForce horizontal speed to the Speed value.
OnlyInCombat → Mode → [Custom] → Strafe → SpeedDecimal1.00.1..10.0Target speed (blocks/tick) when CustomSpeed is on.
OnlyInCombat → Mode → [Custom] → Strafe → VelocityTimeoutInteger00..20 ticksTicks to pause strafing after a knockback packet.
OnlyInCombat → Mode → [Custom] → Strafe → StrafeKnockTogglefalseRe-applies strafe direction after a knockback packet.
OnlyInCombat → Mode → [YPort] → SpeedDecimal0.40.1..1.0Horizontal speed applied after each jump.
OnlyInCombat → Mode → [PiercingAttack] → SwingModeChoiceDoNotHideDoNotHide, HideForBoth, HideForClient, HideForServerSwing animation visibility during piercing attacks.
OnlyInCombat → Mode → [PiercingAttack] → HoldTimeInteger Range1..11..20 ticksTicks to silently hold the piercing weapon.
OnlyInCombat → Mode → [PiercingAttack] → OnGroundToggletrueOnly boost while on the ground.
OnlyInCombat → Mode → [PiercingAttack] → IgnoreHungerTogglefalseBoost even when hunger is low.
OnlyInCombat → Mode → [PiercingAttack] → WaitForCooldownToggletrueWait for the attack cooldown before re-attacking.
OnlyInCombat → Mode → [PiercingAttack] → MinimumDurabilityInteger10..20Minimum weapon durability required.
OnlyInCombat → Mode → [HypixelBHop] → HorizontalAccelerationToggletrueHorizontal speed boost per air tick.
OnlyInCombat → Mode → [HypixelBHop] → VerticalAccelerationToggletrueReduces vertical descent during early fall.
OnlyInCombat → Mode → [HypixelLowHop] → GlideToggletrueZeroes vertical velocity at air tick 7 when near the ground.
OnlyInCombat → Mode → [SentinelDamage] → SpeedDecimal0.50.1..5.0Strafe speed during the damage-boost phase.
OnlyInCombat → Mode → [SentinelDamage] → ReboostTicksInteger3010..50Ticks between boost packet cycles.
OnlyInCombat → Mode → [GrimCollide] → BoostSpeedDecimal0.080.01..0.08 b/tSpeed boost per nearby entity.
OnlyInCombat → Mode → [GrimCollide] → ShrinkBoxDecimal0.50.1..2.0Entity detection radius in blocks.
OnlyInCombat → Mode → [NCP] → PullDownToggleable GrouponPull-down impulse at a specific air tick.
OnlyInCombat → Mode → [NCP] → PullDown → MotionMultiplierDecimal1.00.01..10.0Downward impulse scale.
OnlyInCombat → Mode → [NCP] → PullDown → OnTickInteger51..9Air tick at which pull-down fires.
OnlyInCombat → Mode → [NCP] → PullDown → OnHurtToggletrueAdditional downward impulse when hurt.
OnlyInCombat → Mode → [NCP] → BoostToggleable GrouponConstant horizontal speed boost per tick.
OnlyInCombat → Mode → [NCP] → Boost → InitialBoostMultiplierDecimal1.00.01..10.0Scales the per-tick boost constant.
OnlyInCombat → Mode → [NCP] → TimerToggletrueRequests 1.08× timer speed.
OnlyInCombat → Mode → [NCP] → DamageBoostToggletrueBoosts speed when hurt.
OnlyInCombat → Mode → [NCP] → LowHopToggletrueReduces jump height to 0.4.
OnlyInCombat → Mode → [NCP] → AirStrafeToggletrueStrafe correction while airborne.
OnlyInCombat → Mode → [Intave14] → StrafeToggleable GrouponStrafe optimisation while sprinting.
OnlyInCombat → Mode → [Intave14] → Strafe → StrengthDecimal0.290.01..0.27Strafe correction strength.
OnlyInCombat → Mode → [Intave14] → AirBoostToggleable GrouponHorizontal speed boost while ascending.
OnlyInCombat → Mode → [Intave14Fast] → TimerToggletrueApplies a 1.002× timer speed boost.
OnlyInCombat → Mode → [BlocksMC] → RoundStrafeYawTogglefalseRounds movement yaw to the nearest 45°.
OnlyOnPotionEffectToggleable GrouponWhen enabled, activates a separate speed mode only while a specific potion effect condition is met.
OnlyOnPotionEffect → PotionEffectMode SelectorSpeedWhich potion effect condition to check: Speed (by amplifier level), Slowness (by amplifier level), or Both (combined movement multiplier).
OnlyOnPotionEffect → PotionEffect → [Speed] → LevelRangeInteger Range1..40..4Speed effect amplifier range that triggers activation (1 = Speed I, 2 = Speed II, etc.).
OnlyOnPotionEffect → PotionEffect → [Slowness] → LevelRangeInteger Range1..20..4Slowness amplifier range that triggers activation.
OnlyOnPotionEffect → PotionEffect → [Both] → PotionEffectsBoostRangeDecimal Range1.15..1.350.25..2.0Combined net movement multiplier range (Speed and Slowness together) that triggers activation.
OnlyOnPotionEffect → ModeMode SelectorCustomSpeed bypass mode used when the potion effect condition is met. Same options as the top-level Mode.
OnlyOnPotionEffect → Mode → [Custom] → HorizontalModificationToggleable Groupon(Potion) Horizontal acceleration and jump-off boost.
OnlyOnPotionEffect → Mode → [Custom] → HorizontalModification → HorizontalAccelerationDecimal0.03-0.1..0.2Multiplies horizontal velocity by (1 + this value) every tick while moving.
OnlyOnPotionEffect → Mode → [Custom] → HorizontalModification → HorizontalJumpOffDecimal0.14-0.5..1.0Multiplies horizontal velocity by (1 + this value) when jumping off the ground.
OnlyOnPotionEffect → Mode → [Custom] → HorizontalModification → TicksToBoostOffInteger00..20 ticksDelay in ticks before the jump-off boost fires.
OnlyOnPotionEffect → Mode → [Custom] → VerticalModificationToggleable Groupoff(Potion) Jump height and vertical pull-down forces.
OnlyOnPotionEffect → Mode → [Custom] → VerticalModification → JumpHeightDecimal0.420.0..3.0Vertical velocity when jumping.
OnlyOnPotionEffect → Mode → [Custom] → VerticalModification → PulldownDecimal0.00.0..1.0Downward force while moving upward.
OnlyOnPotionEffect → Mode → [Custom] → VerticalModification → PullDownDuringFallDecimal0.00.0..1.0Downward force while falling.
OnlyOnPotionEffect → Mode → [Custom] → TimerSpeedDecimal1.00.1..10.0Timer multiplier while moving.
OnlyOnPotionEffect → Mode → [Custom] → StrafeToggleable Groupon(Potion) Strafe correction.
OnlyOnPotionEffect → Mode → [Custom] → Strafe → StrengthDecimal1.00.1..1.0Strafe correction strength.
OnlyOnPotionEffect → Mode → [Custom] → Strafe → CustomSpeedToggletrueForce horizontal speed to the Speed value.
OnlyOnPotionEffect → Mode → [Custom] → Strafe → SpeedDecimal0.350.1..10.0Target speed (blocks/tick) when CustomSpeed is on.
OnlyOnPotionEffect → Mode → [Custom] → Strafe → VelocityTimeoutInteger00..20 ticksTicks to pause strafing after a knockback packet.
OnlyOnPotionEffect → Mode → [Custom] → Strafe → StrafeKnockToggletrueRe-applies strafe direction after a knockback packet.
OnlyOnPotionEffect → Mode → [YPort] → SpeedDecimal0.40.1..1.0Horizontal speed applied after each jump.
OnlyOnPotionEffect → Mode → [PiercingAttack] → SwingModeChoiceDoNotHideDoNotHide, HideForBoth, HideForClient, HideForServerSwing animation visibility during piercing attacks.
OnlyOnPotionEffect → Mode → [PiercingAttack] → HoldTimeInteger Range1..11..20 ticksTicks to silently hold the piercing weapon.
OnlyOnPotionEffect → Mode → [PiercingAttack] → OnGroundToggletrueOnly boost while on the ground.
OnlyOnPotionEffect → Mode → [PiercingAttack] → IgnoreHungerTogglefalseBoost even when hunger is low.
OnlyOnPotionEffect → Mode → [PiercingAttack] → WaitForCooldownToggletrueWait for the attack cooldown before re-attacking.
OnlyOnPotionEffect → Mode → [PiercingAttack] → MinimumDurabilityInteger10..20Minimum weapon durability required.
OnlyOnPotionEffect → Mode → [HypixelBHop] → HorizontalAccelerationToggletrueHorizontal speed boost per air tick.
OnlyOnPotionEffect → Mode → [HypixelBHop] → VerticalAccelerationToggletrueReduces vertical descent during early fall.
OnlyOnPotionEffect → Mode → [HypixelLowHop] → GlideToggletrueZeroes vertical velocity at air tick 7 when near the ground.
OnlyOnPotionEffect → Mode → [SentinelDamage] → SpeedDecimal0.50.1..5.0Strafe speed during the damage-boost phase.
OnlyOnPotionEffect → Mode → [SentinelDamage] → ReboostTicksInteger3010..50Ticks between boost packet cycles.
OnlyOnPotionEffect → Mode → [GrimCollide] → BoostSpeedDecimal0.080.01..0.08 b/tSpeed boost per nearby entity.
OnlyOnPotionEffect → Mode → [GrimCollide] → ShrinkBoxDecimal0.50.1..2.0Entity detection radius in blocks.
OnlyOnPotionEffect → Mode → [NCP] → PullDownToggleable GrouponPull-down impulse at a specific air tick.
OnlyOnPotionEffect → Mode → [NCP] → PullDown → MotionMultiplierDecimal1.00.01..10.0Downward impulse scale.
OnlyOnPotionEffect → Mode → [NCP] → PullDown → OnTickInteger51..9Air tick at which pull-down fires.
OnlyOnPotionEffect → Mode → [NCP] → PullDown → OnHurtToggletrueAdditional downward impulse when hurt.
OnlyOnPotionEffect → Mode → [NCP] → BoostToggleable GrouponConstant horizontal speed boost per tick.
OnlyOnPotionEffect → Mode → [NCP] → Boost → InitialBoostMultiplierDecimal1.00.01..10.0Scales the per-tick boost constant.
OnlyOnPotionEffect → Mode → [NCP] → TimerToggletrueRequests 1.08× timer speed.
OnlyOnPotionEffect → Mode → [NCP] → DamageBoostToggletrueBoosts speed when hurt.
OnlyOnPotionEffect → Mode → [NCP] → LowHopToggletrueReduces jump height to 0.4.
OnlyOnPotionEffect → Mode → [NCP] → AirStrafeToggletrueStrafe correction while airborne.
OnlyOnPotionEffect → Mode → [Intave14] → StrafeToggleable GrouponStrafe optimisation while sprinting.
OnlyOnPotionEffect → Mode → [Intave14] → Strafe → StrengthDecimal0.290.01..0.27Strafe correction strength.
OnlyOnPotionEffect → Mode → [Intave14] → AirBoostToggleable GrouponHorizontal speed boost while ascending.
OnlyOnPotionEffect → Mode → [Intave14Fast] → TimerToggletrueApplies a 1.002× timer speed boost.
OnlyOnPotionEffect → Mode → [BlocksMC] → RoundStrafeYawTogglefalseRounds movement yaw to the nearest 45°.
YawOffsetToggleable GrouponOffsets the effective facing yaw to gain extra speed from the strafe movement bonus.
YawOffset → YawOffsetModeChoiceAirGround, Air, ConstantWhen the offset is applied: Ground = on the ground only; Air = airborne while moving straight forward (applies a −45° offset); Constant = whenever moving in any direction.

Last updated: 2026-06-08 — Based on source code