ClickGUI
ClickGUI opens the main menu where you browse, toggle, and configure every module in LiquidBounce. By default it's bound to Right Shift — press it in-game to bring up the interface, search for what you need, and tweak settings without leaving your session. This is the central hub from which you'll manage everything from KillAura to ESP.
You can resize the whole interface to fit your screen, have the search bar grab focus automatically when the menu opens, and snap module panels neatly to a grid as you drag them around. The menu is always available regardless of whether you're connected to a server, so it's the first thing you'll reach for when setting up your client.
Category: Render Enabled by default: No
Settings
| Setting | Type | Default | Range | Description |
|---|---|---|---|---|
| Scale | Decimal | 1.0 | 0.5..2.0 | Adjusts the overall size of the menu. Lower values shrink everything to fit more on screen; higher values make panels and text larger and easier to read. |
| SearchBarAutoFocus | Toggle | true | — | When on, the search bar is focused the moment you open the menu, so you can start typing a module name right away without clicking it first. |
| Snapping | Toggleable Group | on | — | When enabled, panels snap to an invisible grid as you move them, keeping your layout aligned and tidy. |
| Snapping → GridSize | Integer | 10 px | 1..100 | The spacing of the snapping grid in pixels. Smaller values allow finer positioning; larger values snap panels to wider intervals. |
| Cache | Toggle | true | — | Keeps the menu loaded in the background so it reopens instantly and remembers its state. Turning this off frees resources but the menu may take longer to appear. |
| Renderer | Setting Group | — | — | See Shared: Renderer. |
Last updated: 2026-06-08 — Based on source code