Documentation

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Creative Commands

Creative commands provide item manipulation features that work in Creative mode. These commands modify the item you are currently holding or give you new items.

Note: Creative commands require you to be in Creative mode to function.


.give

Give yourself an item in Creative mode.

Usage:

.give <item> [amount]

Parameters:

  • item (required) — The item identifier (e.g. diamond_sword, golden_apple).
  • amount (optional) — The stack size, from 1 to 64.

Example:

.give diamond_sword
.give golden_apple 64

.rename

Rename the item you are currently holding.

Usage:

.rename [name]

Parameters:

  • name (optional, vararg) — The new name for the item. Supports formatting codes. If no name is given, the item name is cleared.

Example:

.rename Super Sword
.rename

.enchant

Add, remove, or manage enchantments on the item you are holding.

Subcommands:

  • .enchant add <enchantment> [level] — Add an enchantment.
  • .enchant remove <enchantment> — Remove a specific enchantment.
  • .enchant clear — Remove all enchantments.
  • .enchant all [level] — Add all enchantments.
  • .enchant all_possible [level] — Add all compatible enchantments.

Parameters:

  • enchantment — The enchantment name (e.g. sharpness, protection).
  • level (optional) — The enchantment level as a number, or max. Both max and an omitted level apply each enchantment's own maximum level. Levels above 255 are capped at 255.

Example:

.enchant add sharpness max
.enchant add protection 4
.enchant remove sharpness
.enchant clear
.enchant all max
.enchant all_possible max

.skull

Give yourself a player head (skull) with a specific player's skin.

Usage:

.skull <player>

Parameters:

  • player (required) — The username of the player whose head you want.

Example:

.skull Notch

.stack

Set the stack size of the item you are currently holding.

Usage:

.stack [amount]

Parameters:

  • amount (optional) — The new stack size, from 1 to 64.

Example:

.stack 64