Baritone Settings
The Essentials
allowBreak
Toggles whether Baritone can break blocks (default: true).
allowSprint
Toggles whether Baritone can sprint (default: true).
allowPlace
Toggles whether Baritone can place blocks (default: true).
allowParkour
Toggles whether Baritone can perform parkour jumps (default: false).
allowParkourPlace
Toggles whether Baritone can place blocks during parkour (default: false).
blockPlacementPenalty
How much to penalize block placement. Higher values make Baritone less likely to place blocks (default: 20.0).
Pathfinding Settings
allowDiagonalAscend
Allow diagonal ascending (default: false). Actually quite safe compared to diagonal descend.
allowDiagonalDescend
Allow descending diagonally (default: false). Slightly unsafe, can contact unchecked blocks.
followRadius
Sets how close Baritone will stay to the entity it's following (default: 3).
Mining Settings
legitMine
Makes mining look more "legitimate" by only mining blocks you can see (default: false).
mineScanDroppedItems
Determines if Baritone will target dropped items while mining (default: true).
Building Settings
buildInLayers
Don't consider the next layer in builder until the current one is done (default: false).
backfill
Fill in blocks behind you while tunneling (default: false).
Collection Settings
acceptableThrowawayItems
Blocks that Baritone is allowed to place (as throwaway, for bridging etc). Default includes:
- Dirt
- Cobblestone
- Netherrack
- Stone
World Interaction
blocksToAvoidBreaking
Blocks that baritone shouldn't break unless necessary. Default includes:
- Crafting Table
- Furnace
- Chest
- Trapped Chest
Performance Settings
renderGoal
Toggles rendering of the goal (default: true).
renderPath
Toggles rendering of the path (default: true).
Additional Resources
- For a complete list of settings, use the
#helpcommand in-game - Settings can be modified directly in
baritone/settings.txt - Use
modifiedcommand to see all changed settings - Use
resetcommand to restore defaults