Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

StorageESP

StorageESP highlights storage containers — chests, barrels, ender chests, furnaces, brewing stands, hoppers, shulker boxes, decorated pots, shelves, and more — through solid terrain so you can spot loot and resources at a glance. The module scans chunks as they load and also tracks container entities in the world, including chest minecarts, chest boats, and pack horses.

Two rendering modes are available. Box mode draws a semi-transparent coloured box over every matched storage block and, when Outline is on, adds a crisp border around it. Glow mode uses Minecraft's built-in outline glow effect for a subtler look that blends more naturally with the game's visuals. Every storage type has its own configurable colour and an optional Tracers toggle that draws a beam from your crosshair to each block, making distant containers easy to locate even in large caves or bases.

You can narrow the module's scope with RequiresChestStealer, which suppresses all highlights unless ChestStealer is also running — handy when you only want the overlay during automated looting. Enabling MergeAdjacent fuses the rendered outlines of neighbouring storage blocks into one combined shape, reducing visual noise in areas densely packed with chests.

Category: Render
Enabled by default: No

Settings

SettingTypeDefaultRangeDescription
ModeMode SelectorGlowBox, GlowControls how storage blocks are highlighted. Box draws a coloured bounding box; Glow uses Minecraft's glow outline effect.
Mode → [Box] → OutlineToggletrueWhen enabled, draws an outline border around the coloured box faces.
ChestToggleable GrouponHighlight settings for chests, including chest minecarts, chest boats, and horses carrying a chest.
Chest → ColorColorHighlight colour for chests.
Chest → TracersTogglefalseDraws a line from your crosshair to each visible chest.
BarrelToggleable GrouponHighlight settings for barrels.
Barrel → ColorColorHighlight colour for barrels.
Barrel → TracersTogglefalseDraws a line from your crosshair to each visible barrel.
EnderChestToggleable GrouponHighlight settings for ender chests.
EnderChest → ColorColorHighlight colour for ender chests.
EnderChest → TracersTogglefalseDraws a line from your crosshair to each visible ender chest.
FurnaceToggleable GrouponHighlight settings for furnaces, blast furnaces, and smokers.
Furnace → ColorColorHighlight colour for furnaces.
Furnace → TracersTogglefalseDraws a line from your crosshair to each visible furnace.
BrewingStandToggleable GrouponHighlight settings for brewing stands.
BrewingStand → ColorColorHighlight colour for brewing stands.
BrewingStand → TracersTogglefalseDraws a line from your crosshair to each visible brewing stand.
DispenserToggleable GrouponHighlight settings for dispensers, droppers, and crafter blocks.
Dispenser → ColorColorHighlight colour for dispensers.
Dispenser → TracersTogglefalseDraws a line from your crosshair to each visible dispenser.
HopperToggleable GrouponHighlight settings for hoppers and hopper minecarts.
Hopper → ColorColorHighlight colour for hoppers.
Hopper → TracersTogglefalseDraws a line from your crosshair to each visible hopper.
ShulkerBoxToggleable GrouponHighlight settings for shulker boxes.
ShulkerBox → ColorColorHighlight colour for shulker boxes.
ShulkerBox → TracersTogglefalseDraws a line from your crosshair to each visible shulker box.
PotToggleable GrouponHighlight settings for decorated pots.
Pot → ColorColorHighlight colour for decorated pots.
Pot → TracersTogglefalseDraws a line from your crosshair to each visible decorated pot.
ShelfToggleable GrouponHighlight settings for shelves.
Shelf → ColorColorHighlight colour for shelves.
Shelf → TracersTogglefalseDraws a line from your crosshair to each visible shelf.
RequiresChestStealerTogglefalseWhen enabled, the module's highlights are only shown while ChestStealer is also active.
MergeAdjacentTogglefalseMerges the outlines of directly adjacent storage blocks into a single combined shape, reducing visual clutter in densely packed areas.
DistanceFadeSetting GroupSee Shared: DistanceFade.

Last updated: 2026-06-08 — Based on source code