Documentation

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AntiBlind

Protects you from potentially annoying screen effects that obscure your view.

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── DoRender (Multi-Select | default: [Armor, MobInSpawner, EnchantTableBook, EatParticles, BlockBreakParticles, BlockBreakOverlay, Title, MapContents, MapMarkers, FallingBlocks, BeaconBeams, SkylightUpdates, GuiBackground, SpyglassOverlay, SignText, InvisibleEntities, BossBars, ExplosionParticles, WorldBorder] | options: Blinding, Darkness, Nausea, Armor, MobInSpawner, EnchantTableBook, EatParticles, BlockBreakParticles, BlockBreakOverlay, Title, PumpkinBlur, LiquidsFog, PowderSnowFog, FloatingItems, MapContents, MapMarkers, PortalOverlay, WallOverlay, FallingBlocks, BeaconBeams, SkylightUpdates, GuiBackground, SpyglassOverlay, SignText, InvisibleEntities, BossBars, ExplosionParticles, WorldBorder)
└── FireOpacity (Integer | default: 100 | range: 0..100 | %)

Settings Details

  • DoRender (Multi-Select) — default: Armor, MobInSpawner, EnchantTableBook, EatParticles, BlockBreakParticles, BlockBreakOverlay, Title, MapContents, MapMarkers, FallingBlocks, BeaconBeams, SkylightUpdates, GuiBackground, SpyglassOverlay, SignText, InvisibleEntities, BossBars, ExplosionParticles, WorldBorder; options: Blinding, Darkness, Nausea, Armor, MobInSpawner, EnchantTableBook, EatParticles, BlockBreakParticles, BlockBreakOverlay, Title, PumpkinBlur, LiquidsFog, PowderSnowFog, FloatingItems, MapContents, MapMarkers, PortalOverlay, WallOverlay, FallingBlocks, BeaconBeams, SkylightUpdates, GuiBackground, SpyglassOverlay, SignText, InvisibleEntities, BossBars, ExplosionParticles, WorldBorder — Selects which visual effects to keep rendering when the module is active.
  • FireOpacity (Integer) — default: 100; range: 0100; unit: % — Adjusts the opacity of the on-screen fire overlay.

Screenshots

Screenshots for AntiBlind will be added in a future update.


Last updated: 2026-02-13 — Based on source code