Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

NoRotateSet

NoRotateSet prevents the server from forcibly rotating your head. Normally, certain server-side events — such as getting hit, mounting an entity, or specific plugin actions — can snap your view to a new direction without your input. With this module active, those forced rotations are suppressed, keeping your aim and perspective under your control at all times.

The module offers two approaches. SilentAccept (the default) quietly acknowledges the server's rotation packets without actually applying them to your view, which is the least detectable option. ResetRotation instead resets your head back to where it was immediately after any forced rotation is applied; this mode exposes additional Rotations settings so you can fine-tune how smoothly and accurately the counter-rotation is performed.

This module pairs well with combat modules such as KillAura or Aimbot, where a sudden server-imposed rotation could otherwise throw off your aim mid-fight.

Category: Player Enabled by default: Yes

Settings

SettingTypeDefaultRangeDescription
ModeMode SelectorSilentAcceptControls how forced server rotations are handled. SilentAccept acknowledges them silently without moving your view; ResetRotation snaps your view back after a forced rotation is applied.
Mode → [ResetRotation] → RotationsSetting GroupSee Shared: Rotations.

Last updated: 2026-06-08 — Based on source code