Documentation

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NoHurtCam

NoHurtCam removes the camera shake effect that plays whenever your character takes damage. By default, Minecraft tilts and briefly jerks the camera view each time you are hit — this module suppresses that animation entirely so your view stays stable during combat.

This is particularly useful in fast-paced PvP scenarios, such as when using KillAura or CrystalAura, where frequent incoming damage would otherwise make the screen constantly shake and interfere with your aim. It is also handy for players who find the effect disorienting or motion-sickness-inducing.

The module has no configurable settings — simply enable it and the hurt camera effect is disabled immediately.

Category: Render Enabled by default: No

Settings

This module has no configurable settings.


Last updated: 2026-06-08 — Based on source code