In-Game Commands
In-game commands allow gathering information about your account, server, and position, as well as use a few one-time-use modules.
.ping
Display your current network latency (ping) to the server in milliseconds.
Usage:
.ping
.tps
Display the current server ticks-per-second (TPS). A healthy server runs at 20 TPS.
Usage:
.tps
.center
Teleports your player to the center of the current block position.
Usage:
.center
.coordinates
Display, copy, or share your current coordinates.
Aliases: position, coords
Subcommands:
.coordinates info— Display your current X, Y, Z coordinates..coordinates copy— Copy your coordinates to the clipboard..coordinates whisper <player>— Send your coordinates as a private message to another player.
Example:
.coordinates info
.coordinates copy
.coordinates whisper Steve
.username
Display your current Minecraft username and copy it to the clipboard.
Usage:
.username
.say
Send a chat message to the server, bypassing the client command system.
Usage:
.say <message>
Parameters:
message(required, vararg) — The message to send.
Example:
.say Hello everyone!
Tip: Useful for sending messages that start with the command prefix (e.g.
.say .helpsends ".help" as a chat message).
.serverinfo
Display detailed information about the current server, including address, Minecraft version, TPS, and optionally detect plugins or hosting provider.
Usage:
.serverinfo [detect]
Parameters:
detect(optional) — Detection type:PluginsorHosting.Plugins— Attempts to detect server plugins and anti-cheat software.Hosting— Attempts to identify the server hosting provider.
Example:
.serverinfo
.serverinfo Plugins
.serverinfo Hosting
.remoteview
Change your camera perspective to view from another player's position.
Aliases: rv
Subcommands:
.remoteview view <player>— View from another player's perspective..remoteview off— Return to your own perspective.
Example:
.remoteview view Steve
.rv off
.fakeplayer
Spawn client-side fake players for testing combat modules and practicing.
Subcommands:
.fakeplayer spawn [name]— Spawn a fake player with an optional name..fakeplayer remove [name]— Remove a specific fake player..fakeplayer clear— Remove all fake players..fakeplayer startrecording— Start recording your movements for playback..fakeplayer endrecording— Stop recording and create a moving fake player.
Example:
.fakeplayer spawn TestDummy
.fakeplayer startrecording
.fakeplayer endrecording
.fakeplayer clear
Note: Fake players are only visible to you (client-side). They are useful for testing KillAura, Aimbot, and other combat features.