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LiquidBounce for more Minecraft versions

We have recently started working on a cross-version system for LiquidBounce. If everything goes as planned, we should be able to actively develop the client for multiple Minecraft versions at the same time (at least 1.8.9 and 1.12.2). If you are interested in the topic, or have questions and comments, please check out this thread in our forum.


The latest release versions of LiquidBounce.

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GitHub Nightly Builds

Try out pre-release versions of LiquidBounce.

Here you will always find the latest version of LiquidBounce. It is automatically compiled and reflects the most recent commit in the LiquidBounce GitHub repository. We appreciate everyone who is willing to test pre-releases and let us know about any bugs so we can fix them before the official release. Please use these versions only if you know what you are doing! Bugs can and will occur!

LiquidBounce 1.8.9

Commit Branch Version Date Commit Message Download
2a87660 master b73 October 20, 2020, 9:25 pm Fixed prophuntesp and added more modes (#244)

* Fixed prophuntesp and added more modes

* Added customizable shaderglow and outline radius

* typo*

* Update ProphuntESP.kt
976b4b9 master b73 October 20, 2020, 9:25 pm fixed 1.12 build (#240) Build
ffe6cb6 master b73 September 24, 2020, 6:42 pm Added issue templates Build
893a494 master b73 September 24, 2020, 5:37 pm Update (#165) Build
368d099 master b73 September 24, 2020, 5:37 pm Custom Scaffold Merge. (#166)

* Update

* Update

* Update

* Update