Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

AutoDeposit

AutoDeposit is the counterpart to ChestStealer: instead of pulling loot out of a container, it pushes items out of your inventory into whatever container you have open. Open a chest, barrel or shulker box and every stack matching your filter is quick-moved across, which makes it ideal for emptying a full inventory into a storage room or dumping junk blocks while building.

Use the Filter setting to decide how the Items list is read: in Whitelist mode only the listed items are deposited, in Blacklist mode everything except them is. Stacks the container can no longer absorb are left alone rather than clicked forever, and with AutoClose the screen closes by itself once there is nothing left to move — but only for containers it actually deposited into, so manually opened chests stay open.

PunchToDeposit adds a hands-free variant: punch a storage block and the first matching stack from your hotbar is deposited without the container GUI ever opening. It can look for a block on its own with RotateToTarget, and pauses while you are in combat or using an item if you select those conditions.

Category: Player Enabled by default: No Aliases: AutoStore, ContainerStorer

Settings

SettingTypeDefaultRangeDescription
FilterChoiceWhitelistWhitelist, BlacklistWhether the Items list is treated as a whitelist (only listed items are deposited) or a blacklist (everything except listed items is deposited).
ItemsRegistry ListThe items this module looks for, interpreted according to the Filter mode.
AutoCloseToggletrueCloses the container automatically once there is nothing left to deposit. Only applies to containers the module has deposited into.
ConstraintsSetting GroupSee Shared: Inventory Constraints.
CheckScreenHandlerTypeToggleable GrouponSee Shared: CheckScreenHandlerType.
CheckScreenTitleToggleable GrouponSee Shared: CheckScreenTitle.
PunchToDepositToggleable GroupOffLets you punch a storage block to deposit a stack from your hotbar without opening it.
PunchToDeposit → RangeDecimal3.01.0–6.0How far away (in blocks) a storage block can be for you to punch it.
PunchToDeposit → WallRangeDecimal0.00.0–6.0Reach for storage blocks you don't have line of sight to; capped at the Range value.
PunchToDeposit → DelayInteger51–80 ticksWait time between one punch and the next.
PunchToDeposit → SwingModeChoiceDoNotHideDoNotHide, HideForBoth, HideForClient, HideForServerWhether and where the hand-swing animation is shown when punching a block.
PunchToDeposit → PauseOnMulti-SelectNoneCombat, UsingItemConditions that temporarily halt depositing by punch.
PunchToDeposit → ValidStorageBlocksRegistry ListChest, EnderChestWhich block types count as storage and can be punched.
PunchToDeposit → RotateToTargetTogglefalseSearches for a nearby storage block and aims at it instead of only using the block you are already looking at.
PunchToDeposit → RotationsSetting GroupSee Shared: Rotations.

Last updated: 2026-09-19