Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

Module Commands

Module commands are tied to specific modules and provide additional functionality beyond what the module settings offer.


.xray

Manage the list of blocks visible through XRay.

Subcommands:

  • .xray add <block> — Add a block to the XRay list.
  • .xray remove <block> — Remove a block from the XRay list.
  • .xray list — List all blocks in the XRay filter.
  • .xray clear — Remove all blocks from the XRay list.
  • .xray reset — Reset the XRay list to default blocks.

Parameters:

  • block — The block identifier (e.g. diamond_ore, iron_ore).

Example:

.xray add diamond_ore
.xray add ancient_debris
.xray remove iron_ore
.xray list
.xray reset

Related module: XRay


.autodisable

Manage the list of modules that automatically disable on certain events (e.g. death, world change).

Subcommands:

  • .autodisable add <module> — Add a module to the auto-disable list.
  • .autodisable remove <module> — Remove a module from the auto-disable list.
  • .autodisable list — List all auto-disable modules.
  • .autodisable clear — Clear the auto-disable list.

Example:

.autodisable add KillAura
.autodisable add Speed
.autodisable list

Related module: AutoDisable


.autoaccount

Manage automatic account registration and login for cracked servers.

Subcommands:

  • .autoaccount register — Register an account on the current server.
  • .autoaccount login — Log in to the current server.

Related module: AutoAccount


.invsee

View another player's inventory (client-side reconstruction).

Usage:

.invsee <player>

Parameters:

  • player (required) — The username of the player whose inventory you want to view.

Example:

.invsee Steve

Related module: InventoryTracker


.models

Manage deep learning AI models for combat prediction.

Subcommands:

  • .models create <name> — Create a new AI model.
  • .models improve <name> — Improve an existing model with new training data.
  • .models delete <name> — Delete a model.
  • .models reload — Reload all models.
  • .models browse — Open the models folder.

A model in the models folder overrides a bundled model of the same name, so an improved copy of a bundled model is used in place of the original.

Example:

.models create combat_v1
.models improve combat_v1
.models delete combat_v1