KillAura
Automatically attacks enemies around you.
Category: Combat
Enabled by default: No
Frequently Asked Questions
Q: KillAura is not hitting players
A: Make sure you have loaded an appropriate config for the server you are playing on (.config list and .config load <name>). Many module settings need to be tuned per-server to work correctly. Also check that the module is actually enabled (highlighted in the ClickGUI).
Q: KillAura freezes me in place
A: This can happen if the rotation settings conflict with your movement. Try loading a server-specific config using .config load <name>, which will have properly tuned settings.
Q: KillAura attacks too fast (spam clicking)
A: Right-click KillAura in the ClickGUI to open its settings and adjust the CPS (clicks per second) range. Loading a server-specific config with .config load <name> will set appropriate attack speeds for that server's anti-cheat.
Settings
Below is the complete tree of all configurable settings for this module.
├── Clicker (Setting Group)
│ ├── CPS (Integer Range | default: 5..8 | range: 1..60 | clicks)
│ ├── Technique (Choice | default: STABILIZED | options: Stabilized, Efficient, Spamming, DoubleClick, Drag, Butterfly, NormalDistribution)
│ ├── ItemCooldown (Setting Group)
│ │ ├── Minimum (Decimal Range | default: 1.0..1.0 | range: 0.0..2.0)
│ │ ├── IgnoreOnShieldBreak (Toggle | default: true)
│ │ ├── IgnoreOnMaceSmash (Toggle | default: true)
│ │ └── IgnoreWhenExitingRange (Toggle | default: true)
│ └── AttackCooldown (Toggle | default: true)
├── Range (Setting Group)
│ ├── RangeIncrease (Decimal | default: 1.0 | range: 0.0..5.0 | blocks)
│ ├── ThroughWallsRange (Decimal | default: 3.0 | range: 0.0..8.0 | blocks)
│ └── ScanRangeIncrease (Decimal Range | default: 2.0..3.0 | range: 0.0..7.0 | blocks)
├── Target (Setting Group)
│ ├── FOV (Decimal | default: 180.0 | range: 0.0..180.0)
│ ├── HurtTime (Integer | default: 10 | range: 0..10)
│ ├── Priority (Multi-Select | default: [Type, Health] | options: Type, Health, Distance, Direction, HurtTime, Age)
│ └── IgnoreShield (Toggle | default: true)
├── Rotations (Setting Group)
│ ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Interpolation, Acceleration, AI)
│ │ ├── [Mode: Linear]
│ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ ├── [Mode: Sigmoid]
│ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ ├── [Mode: Interpolation]
│ │ │ ├── HorizontalSpeed (Integer Range | default: 80..85 | range: 1..100 | %)
│ │ │ ├── VerticalSpeed (Integer Range | default: 20..25 | range: 1..100 | %)
│ │ │ ├── DirectionChangeFactor (Integer Range | default: 95..100 | range: 0..100 | %)
│ │ │ └── Midpoint (Decimal | default: 0.35 | range: 0.0..1.0)
│ │ ├── [Mode: Acceleration]
│ │ │ ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ ├── DynamicAccel (Toggleable Group | default: off)
│ │ │ │ ├── Enabled (Toggle | default: false)
│ │ │ │ ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
│ │ │ │ ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ │ └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ ├── AccelerationError (Toggleable Group | default: on)
│ │ │ │ ├── Enabled (Toggle | default: true)
│ │ │ │ ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ ├── ConstantError (Toggleable Group | default: on)
│ │ │ │ ├── Enabled (Toggle | default: true)
│ │ │ │ ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ └── SigmoidDeceleration (Toggleable Group | default: off)
│ │ │ ├── Enabled (Toggle | default: false)
│ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ └── [Mode: AI]
│ │ ├── Model (Mode Selector | default: 21KC11KP | modes: 21KC11KP, 19KC8KP)
│ │ ├── Correction (Mode Selector | default: Interpolation | modes: Interpolation, Linear, None)
│ │ │ ├── [Mode: Interpolation]
│ │ │ │ ├── HorizontalSpeed (Integer Range | default: 2..5 | range: 1..100 | %)
│ │ │ │ ├── VerticalSpeed (Integer Range | default: 2..5 | range: 1..100 | %)
│ │ │ │ ├── DirectionChangeFactor (Integer Range | default: 95..100 | range: 0..100 | %)
│ │ │ │ └── Midpoint (Decimal | default: 0.35 | range: 0.0..1.0)
│ │ │ ├── [Mode: Linear]
│ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 5.0..5.0 | range: 0.0..180.0)
│ │ │ │ └── VerticalTurnSpeed (Decimal Range | default: 5.0..5.0 | range: 0.0..180.0)
│ │ └── OutputMultiplier (Setting Group)
│ │ ├── Yaw (Decimal | default: 1.5 | range: 0.5..2.0)
│ │ └── Pitch (Decimal | default: 1.0 | range: 0.5..2.0)
│ ├── ShortStop (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── Rate (Integer | default: 3 | range: 1..25 | %)
│ │ └── Duration (Integer Range | default: 1..2 | range: 1..5 | ticks)
│ ├── Fail (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── Rate (Integer | default: 3 | range: 1..100 | %)
│ │ ├── Factor (Decimal | default: 0.04 | range: 0.01..0.99)
│ │ ├── StrengthHorizontal (Decimal Range | default: 5.0..10.0 | range: 1.0..90.0 | °)
│ │ ├── StrengthVertical (Decimal Range | default: 0.0..2.0 | range: 0.0..90.0 | °)
│ │ └── TransitionInDuration (Integer Range | default: 1..4 | range: 0..20 | ticks)
│ ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
│ ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
│ ├── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
│ ├── RotationTiming (Choice | default: NORMAL | options: Normal, Snap, OnTick)
│ └── ThroughWalls (Toggle | default: false)
├── AimPoint (Setting Group)
│ ├── ExemptBoxParts (Multi-Select | options: Head, Body, Feet)
│ ├── ExemptBestHitVector (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── Vertical (Decimal | default: 0.2 | range: 0.0..1.0)
│ │ └── Horizontal (Decimal | default: 0.1 | range: 0.0..1.0)
│ ├── Gaussian (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── YawOffset (Decimal Range | default: 0.0..0.0 | range: 0.0..1.0)
│ │ ├── PitchOffset (Decimal Range | default: 0.0..0.0 | range: 0.0..1.0)
│ │ ├── Chance (Integer | default: 100 | range: 0..100 | %)
│ │ ├── Speed (Decimal Range | default: 0.1..0.2 | range: 0.01..1.0)
│ │ ├── Tolerance (Decimal | default: 0.05 | range: 0.01..0.1)
│ │ └── Dynamic (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── HurtTime (Integer | default: 10 | range: 0..10)
│ │ ├── YawFactor (Decimal | default: 0.0 | range: 0.0..10.0 | x)
│ │ ├── PitchFactor (Decimal | default: 0.0 | range: 0.0..10.0 | x)
│ │ ├── Speed (Decimal Range | default: 0.5..0.75 | range: 0.01..1.0)
│ │ └── Tolerance (Decimal | default: 0.1 | range: 0.01..0.1)
│ ├── Lazy (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ └── Threshold (Decimal Range | default: 0.1..0.2 | range: 0.01..0.4 | m)
│ └── Delay (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ └── Delay (Integer Range | default: 2..4 | range: 0..5 | ticks)
├── Requires (Multi-Select | options: Click, Weapon, VanillaName, NotBreaking)
├── Raycast (Choice | default: TRACE_ALL | options: None, Enemy, All)
├── Criticals (Choice | default: SMART | options: Smart, Ignore, Always)
├── KeepSprint (Toggle | default: true)
├── IgnoreOpenInventory (Toggle | default: true)
├── SimulateInventoryClosing (Toggle | default: true)
├── AutoBlocking (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ ├── BlockMode (Choice | default: INTERACT | options: Basic, Interact, Hypixel, Fake)
│ ├── UnblockMode (Choice | default: STOP_USING_ITEM | options: StopUsingItem, ChangeSlot, SwapHand, None)
│ ├── TickOff (Integer Range | default: 0..0 | range: 0..5 | ticks)
│ ├── TickOn (Integer Range | default: 0..0 | range: 0..5 | ticks)
│ ├── Chance (Decimal | default: 100.0 | range: 0.0..100.0 | %)
│ ├── Blink (Integer | default: 0 | range: 0..10 | ticks)
│ ├── OnScanRange (Toggle | default: true)
│ └── OnlyWhenInDanger (Toggle | default: false)
├── TargetRendering (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ └── Mode (Mode Selector | default: Image | modes: Legacy, Circle, Image, GlowingCircle, Ghost, Text2D, Arrow)
│ ├── [Mode: Legacy]
│ │ ├── Size (Decimal | default: 0.5 | range: 0.1..2.0)
│ │ ├── Height (Decimal | default: 0.1 | range: 0.02..2.0)
│ │ ├── Color (Color)
│ │ └── ExtraYOffset (Decimal | default: 0.1 | range: 0.0..1.0)
│ ├── [Mode: Circle]
│ │ ├── Radius (Decimal | default: 0.85 | range: 0.1..2.0)
│ │ ├── InnerRadius (Decimal | default: 0.0 | range: 0.0..2.0)
│ │ ├── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
│ │ │ ├── [Mode: Feet]
│ │ │ │ └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
│ │ │ ├── [Mode: Top]
│ │ │ │ └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
│ │ │ ├── [Mode: Relative]
│ │ │ │ └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
│ │ │ └ ── [Mode: Animated]
│ │ │ ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
│ │ │ ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
│ │ │ ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
│ │ │ └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
│ │ ├── OuterColor (Color)
│ │ ├── InnerColor (Color)
│ │ └── Color (Color)
│ ├── [Mode: Image]
│ │ ├── Source (Mode Selector | default: Custom | modes: Custom, Builtin)
│ │ │ ├── [Mode: Custom]
│ │ │ │ └── File (File)
│ │ │ └── [Mode: Builtin]
│ │ │ └── Preset (Choice | default: MARKER1 | options: Marker1, Marker2)
│ │ ├── Scale (2D Position)
│ │ ├── ColorModulator (Color)
│ │ ├── Rotate (Setting Group)
│ │ │ ├── Period (Integer | default: 1000 | range: 10..20000 | ms)
│ │ │ ├── Symmetric (Toggle | default: true)
│ │ │ └── Curve (Curve)
│ │ └── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
│ │ ├── [Mode: Feet]
│ │ │ └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
│ │ ├── [Mode: Top]
│ │ │ └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
│ │ ├── [Mode: Relative]
│ │ │ └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
│ │ └── [Mode: Animated]
│ │ ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
│