Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

AutoShoot

Automatically throws eggs and snowballs at your targets or shoots in QuakeCraft.

Category: Combat
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── ThrowableType (Choice | default: EGG_AND_SNOWBALL | options: EggAndSnowball, Anything)
├── GravityType (Choice | default: AUTO | options: Auto, Linear, Projectile)
├── Clicker (Setting Group)
   ├── CPS (Integer Range | default: 5..8 | range: 1..60 | clicks)
   └── Technique (Choice | default: STABILIZED | options: Stabilized, Efficient, Spamming, DoubleClick, Drag, Butterfly, NormalDistribution)
├── Range (Decimal Range | default: 3.0..6.0 | range: 1.0..256.0)
├── Target (Setting Group)
   ├── FOV (Decimal | default: 180.0 | range: 0.0..180.0)
   ├── HurtTime (Integer | default: 10 | range: 0..10)
   └── Priority (Multi-Select | default: [Type, Distance] | options: Type, Health, Distance, Direction, HurtTime, Age)
├── AimPoint (Setting Group)
   ├── ExemptBoxParts (Multi-Select | options: Head, Body, Feet)
   ├── ExemptBestHitVector (Toggleable Group | default: off)
      ├── Enabled (Toggle | default: false)
      ├── Vertical (Decimal | default: 0.2 | range: 0.0..1.0)
      └── Horizontal (Decimal | default: 0.1 | range: 0.0..1.0)
   ├── Gaussian (Toggleable Group | default: off)
      ├── Enabled (Toggle | default: false)
      ├── YawOffset (Decimal Range | default: 0.0..0.0 | range: 0.0..1.0)
      ├── PitchOffset (Decimal Range | default: 0.0..0.0 | range: 0.0..1.0)
      ├── Chance (Integer | default: 100 | range: 0..100 | %)
      ├── Speed (Decimal Range | default: 0.1..0.2 | range: 0.01..1.0)
      ├── Tolerance (Decimal | default: 0.05 | range: 0.01..0.1)
      └── Dynamic (Toggleable Group | default: off)
          ├── Enabled (Toggle | default: false)
          ├── HurtTime (Integer | default: 10 | range: 0..10)
          ├── YawFactor (Decimal | default: 0.0 | range: 0.0..10.0 | x)
          ├── PitchFactor (Decimal | default: 0.0 | range: 0.0..10.0 | x)
          ├── Speed (Decimal Range | default: 0.5..0.75 | range: 0.01..1.0)
          └── Tolerance (Decimal | default: 0.1 | range: 0.01..0.1)
   ├── Lazy (Toggleable Group | default: off)
      ├── Enabled (Toggle | default: false)
      └── Threshold (Decimal Range | default: 0.1..0.2 | range: 0.01..0.4 | m)
   └── Delay (Toggleable Group | default: off)
       ├── Enabled (Toggle | default: false)
       └── Delay (Integer Range | default: 2..4 | range: 0..5 | ticks)
├── Rotations (Setting Group)
   ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
      ├── [Mode: Linear]
         ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
         └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
      ├── [Mode: Sigmoid]
         ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
         ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
         ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
         └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
      └── [Mode: Acceleration]
          ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
          ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
          ├── DynamicAccel (Toggleable Group | default: off)
             ├── Enabled (Toggle | default: false)
             ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
             ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
             └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
          ├── AccelerationError (Toggleable Group | default: on)
             ├── Enabled (Toggle | default: true)
             ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
             └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
          ├── ConstantError (Toggleable Group | default: on)
             ├── Enabled (Toggle | default: true)
             ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
             └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
          └── SigmoidDeceleration (Toggleable Group | default: off)
              ├── Enabled (Toggle | default: false)
              ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
              └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
   ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
   ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
   └── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
├── AimOffThreshold (Decimal | default: 2.0 | range: 0.5..10.0)
├── SwingMode (Choice | default: DO_NOT_HIDE | options: DoNotHide, HideForBoth, HideForClient, HideForServer)
├── TargetRendering (Toggleable Group | default: on)
   ├── Enabled (Toggle | default: true)
   └── Mode (Mode Selector | default: Image | modes: Legacy, Circle, Image, GlowingCircle, Ghost, Text2D, Arrow)
       ├── [Mode: Legacy]
          ├── Size (Decimal | default: 0.5 | range: 0.1..2.0)
          ├── Height (Decimal | default: 0.1 | range: 0.02..2.0)
          ├── Color (Color)
          └── ExtraYOffset (Decimal | default: 0.1 | range: 0.0..1.0)
       ├── [Mode: Circle]
          ├── Radius (Decimal | default: 0.85 | range: 0.1..2.0)
          ├── InnerRadius (Decimal | default: 0.0 | range: 0.0..2.0)
          ├── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
             ├── [Mode: Feet]
                └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
             ├── [Mode: Top]
                └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
             ├── [Mode: Relative]
                └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
             └── [Mode: Animated]
                 ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                 ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                 ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                 └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
          ├── OuterColor (Color)
          ├── InnerColor (Color)
          └── Color (Color)
       ├── [Mode: Image]
          ├── Source (Mode Selector | default: Custom | modes: Custom, Builtin)
             ├── [Mode: Custom]
                └── File (File)
             └── [Mode: Builtin]
                 └── Preset (Choice | default: MARKER1 | options: Marker1, Marker2)
          ├── Scale (2D Position)
          ├── ColorModulator (Color)
          ├── Rotate (Setting Group)
             ├── Period (Integer | default: 1000 | range: 10..20000 | ms)
             ├── Symmetric (Toggle | default: true)
             └── Curve (Curve)
          └── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
              ├── [Mode: Feet]
                 └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
              ├── [Mode: Top]
                 └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
              ├── [Mode: Relative]
                 └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
              └── [Mode: Animated]
                  ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                  ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                  ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                  └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
       ├── [Mode: GlowingCircle]
          ├── Radius (Decimal | default: 0.85 | range: 0.1..2.0)
          ├── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
             ├── [Mode: Feet]
                └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
             ├── [Mode: Top]
                └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
             ├── [Mode: Relative]
                └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
             └── [Mode: Animated]
                 ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                 ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                 ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                 └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
          ├── OuterColor (Color)
          ├── GlowColor (Color)
          ├── GlowHeight (Decimal | default: 0.3 | range: -1.0..1.0)
          └── Color (Color)
       ├── [Mode: Ghost]
          ├── Color (Color)
          ├── Size (Decimal | default: 0.5 | range: 0.4..0.7)
          └── Length (Integer | default: 25 | range: 15..40)
       ├── [Mode: Text2D]
          ├── Scale (Decimal | default: 1.0 | range: 0.01..10.0)
          ├── Shadow (Toggle | default: true)
          ├── Color (Color)
          ├── Text (Editable List)
          └── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
              ├── [Mode: Feet]
                 └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
              ├── [Mode: Top]
                 └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
              ├── [Mode: Relative]
                 └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
              └── [Mode: Animated]
                  ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                  ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                  ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                  └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
       └── [Mode: Arrow]
           ├── Color (Color)
           ├── OutlineColor (Color)
           └── Size (Decimal | default: 1.5 | range: 0.5..20.0)
├── SelectSlotAutomatically (Toggle | default: true)
├── TicksUntillSlotReset (Integer | default: 1 | range: 0..20)
├── ConsiderInventory (Toggle | default: true)
├── RequiresKillAura (Toggle | default: false)
├── NotDuringCombat (Toggle | default: false)
└── ConstantLag (Toggle | default: false)

Settings Details

  • ThrowableType (Choice) — default: EGG_AND_SNOWBALL; options: EggAndSnowball, Anything — Determines which throwable items to use for shooting.
  • GravityType (Choice) — default: AUTO; options: Auto, Linear, Projectile — Gravity calculation mode; Auto selects Linear for regular items and Projectile for eggs/snowballs.

Clicker

For details on Clicker settings, see Shared: Clicker.

  • Range (Decimal Range) — default: 3.06.0; range: 1.0256.0 — Maximum distance to detect and target enemies.

Target

For details on Target settings, see Shared: Target.

AimPoint

For details on AimPoint settings, see Shared: AimPoint.

Rotations

For details on Rotations settings, see Shared: Rotations.

AngleSmooth

Select a mode for this feature. Available modes: Linear, Sigmoid, Acceleration. Default: Linear.

Mode: Linear
  • HorizontalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • VerticalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
Mode: Sigmoid
  • HorizontalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • VerticalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • Steepness (Decimal) — default: 10.0; range: 0.020.0
  • Midpoint (Decimal) — default: 0.3; range: 0.01.0
Mode: Acceleration
  • YawAcceleration (Decimal Range) — default: 20.025.0; range: 1.0180.0
  • PitchAcceleration (Decimal Range) — default: 20.025.0; range: 1.0180.0
DynamicAccel

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false
  • CoefDistance (Decimal) — default: -1.393; range: -2.02.0
  • YawCrosshairAccel (Decimal Range) — default: 17.020.0; range: 1.0180.0
  • PitchCrosshairAccel (Decimal Range) — default: 17.020.0; range: 1.0180.0
AccelerationError

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • YawAccelError (Decimal) — default: 0.1; range: 0.011.0
  • PitchAccelError (Decimal) — default: 0.1; range: 0.011.0
ConstantError

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • YawConstantError (Decimal) — default: 0.1; range: 0.011.0
  • PitchConstantError (Decimal) — default: 0.1; range: 0.011.0
SigmoidDeceleration

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false

  • Steepness (Decimal) — default: 10.0; range: 0.020.0

  • Midpoint (Decimal) — default: 0.3; range: 0.01.0

  • MovementCorrection (Choice) — default: SILENT; options: Off, Strict, Silent, ChangeLook

  • ResetThreshold (Decimal) — default: 2.0; range: 1.0180.0

  • TicksUntilReset (Integer) — default: 5; range: 130; unit: ticks

  • AimOffThreshold (Decimal) — default: 2.0; range: 0.510.0 — Maximum angle difference in degrees between server and client rotation before shooting.

  • SwingMode (Choice) — default: DO_NOT_HIDE; options: DoNotHide, HideForBoth, HideForClient, HideForServer — Controls arm swing animation visibility when throwing items.

TargetRendering

For details on TargetRendering settings, see Shared: TargetRendering.

Mode

Select a mode for this feature. Available modes: Legacy, Circle, Image, GlowingCircle, Ghost, Text2D, Arrow. Default: Image.

Mode: Legacy
  • Size (Decimal) — default: 0.5; range: 0.12.0
  • Height (Decimal) — default: 0.1; range: 0.022.0
  • Color (Color)
  • ExtraYOffset (Decimal) — default: 0.1; range: 0.01.0
Mode: Circle
  • Radius (Decimal) — default: 0.85; range: 0.12.0
  • InnerRadius (Decimal) — default: 0.0; range: 0.02.0
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0

  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0

  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0

  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1

  • OuterColor (Color)

  • InnerColor (Color)

  • Color (Color)

Mode: Image
Source

Select a mode for this feature. Available modes: Custom, Builtin. Default: Custom.

Mode: Custom
  • File (File)
Mode: Builtin
  • Preset (Choice) — default: MARKER1; options: Marker1, Marker2

  • Scale (2D Position)

  • ColorModulator (Color)

Rotate

A group of related settings.

  • Period (Integer) — default: 1000; range: 1020000; unit: ms
  • Symmetric (Toggle) — default: true
  • Curve (Curve)
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0
  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0
  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0
  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1
Mode: GlowingCircle
  • Radius (Decimal) — default: 0.85; range: 0.12.0
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0

  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0

  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0

  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1

  • OuterColor (Color)

  • GlowColor (Color)

  • GlowHeight (Decimal) — default: 0.3; range: -1.01.0

  • Color (Color)

Mode: Ghost
  • Color (Color)
  • Size (Decimal) — default: 0.5; range: 0.40.7
  • Length (Integer) — default: 25; range: 1540
Mode: Text2D
  • Scale (Decimal) — default: 1.0; range: 0.0110.0
  • Shadow (Toggle) — default: true
  • Color (Color)
  • Text (Editable List)
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0
  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0
  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0
  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1
Mode: Arrow
  • Color (Color)

  • OutlineColor (Color)

  • Size (Decimal) — default: 1.5; range: 0.520.0

  • SelectSlotAutomatically (Toggle) — default: true — Automatically selects the throwable item slot if not currently held.

  • TicksUntillSlotReset (Integer) — default: 1; range: 020 — Number of ticks before the slot selection resets to the previous slot.

  • ConsiderInventory (Toggle) — default: true — Includes inventory status when applying rotation targets.

  • RequiresKillAura (Toggle) — default: false — Only shoots when the KillAura module is enabled.

  • NotDuringCombat (Toggle) — default: false — Disables auto-shooting when the CombatManager detects active combat.

  • ConstantLag (Toggle) — default: false — Adjusts behavior for high-lag servers.

Screenshots

Screenshots for AutoShoot will be added in a future update.


Last updated: 2026-02-13 — Based on source code