Documentation

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Trajectories

Allows you to see where projectiles will land.

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── MaxSimulatedTicks (Integer | default: 240 | range: 1..1000 | ticks)
├── Show (Multi-Select | default: [OtherPlayers, ActiveTrajectoryArrow] | options: AlwaysShowBow, OtherPlayers, ActiveTrajectoryArrow, ActiveTrajectoryOther)
└── ShowDetailedInfo (Toggleable Group | default: off)
    ├── Enabled (Toggle | default: false)
    ├── ShowAt (Choice | default: ENTITY | options: Owner, Entity, Landing)
    ├── Item (Toggle | default: true)
    ├── OwnerName (Toggle | default: true)
    ├── Distance (Toggle | default: true)
    ├── DurationUnit (Choice | default: TICKS | options: Ticks, Seconds)
    ├── Color (Color)
    ├── Scale (Decimal | default: 1.0 | range: 0.25..4.0)
    └── RenderOffset (3D Position)

Settings Details

  • MaxSimulatedTicks (Integer) — default: 240; range: 11000; unit: ticks — Limits the maximum number of ticks to simulate for trajectory prediction.
  • Show (Multi-Select) — default: OtherPlayers, ActiveTrajectoryArrow; options: AlwaysShowBow, OtherPlayers, ActiveTrajectoryArrow, ActiveTrajectoryOther — Selects which trajectory types to display.

ShowDetailedInfo

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false — Enables the detailed info overlay for trajectories.
  • ShowAt (Choice) — default: ENTITY; options: Owner, Entity, Landing — Selects where to render the detailed info label.
  • Item (Toggle) — default: true — Shows the projectile item icon in the info label.
  • OwnerName (Toggle) — default: true — Shows the name of the entity that launched the projectile.
  • Distance (Toggle) — default: true — Shows the distance to the landing point.
  • DurationUnit (Choice) — default: TICKS; options: Ticks, Seconds — Selects the time unit for flight duration display.
  • Color (Color) — Sets the color of the info label text.
  • Scale (Decimal) — default: 1.0; range: 0.254.0 — Sets the scale of the info label.
  • RenderOffset (3D Position) — Offsets the info label render position.

Screenshots

Screenshots for Trajectories will be added in a future update.


Last updated: 2026-02-13 — Based on source code