Documentation

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Radar

Shows the direction of rendered entities on GUI.

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── Tilt (Mode Selector | default: Static | modes: Static, ByPitch)
   ├── [Mode: Static]
      └── Angle (Decimal | default: 90.0 | range: -90.0..90.0 | deg)
   └── [Mode: ByPitch]
       └── Limitation (Decimal Range | default: 45.0..90.0 | range: 0.0..90.0 | deg)
├── Radius (Decimal | default: 40.0 | range: 2.0..200.0)
├── OnlyPlayers (Toggle | default: false)
├── PointerMode (Mode Selector | default: Triangle | modes: Triangle, Image1, Image2)
   ├── [Mode: Triangle]
      ├── Width (Decimal | default: 8.0 | range: 1.0..100.0)
      ├── Height (Decimal | default: 10.0 | range: 1.0..100.0)
      └── TailConcaveSize (Decimal | default: 2.0 | range: 0.0..50.0)
   ├── [Mode: Image1]
      └── Size (Decimal | default: 10.0 | range: 1.0..100.0)
   └── [Mode: Image2]
       └── Size (Decimal | default: 10.0 | range: 1.0..100.0)
├── ColorMode (Mode Selector | default: Distance | modes: Distance, Health, Static, Rainbow)
   ├── [Mode: Distance]
      ├── Saturation (Decimal | default: 1.0 | range: 0.0..1.0)
      ├── Brightness (Decimal | default: 1.0 | range: 0.0..1.0)
      └── Hue (Curve)
   ├── [Mode: Health]
      └── Alpha (Integer | default: 255 | range: 0..255)
   ├── [Mode: Static]
      └── Color (Color)
└── Alpha (Curve)

Settings Details

Tilt

Select a mode for this feature. Available modes: Static, ByPitch. Default: Static.

Mode: Static
  • Angle (Decimal) — default: 90.0; range: -90.090.0; unit: deg — Sets the fixed tilt angle of the radar plane.
Mode: ByPitch
  • Limitation (Decimal Range) — default: 45.090.0; range: 0.090.0; unit: deg — Limits the pitch-based tilt range of the radar plane.

  • Radius (Decimal) — default: 40.0; range: 2.0200.0 — Sets the distance from the screen center where pointers appear.

  • OnlyPlayers (Toggle) — default: false — Only shows player entities on the radar.

PointerMode

Select a mode for this feature. Available modes: Triangle, Image1, Image2. Default: Triangle.

Mode: Triangle
  • Width (Decimal) — default: 8.0; range: 1.0100.0 — Sets the width of the triangle pointer.
  • Height (Decimal) — default: 10.0; range: 1.0100.0 — Sets the height of the triangle pointer.
  • TailConcaveSize (Decimal) — default: 2.0; range: 0.050.0 — Sets the concave depth of the triangle tail.
Mode: Image1
  • Size (Decimal) — default: 10.0; range: 1.0100.0 — Sets the size of the image pointer.
Mode: Image2
  • Size (Decimal) — default: 10.0; range: 1.0100.0 — Sets the size of the image pointer.

ColorMode

Select a mode for this feature. Available modes: Distance, Health, Static, Rainbow. Default: Distance.

Mode: Distance
  • Saturation (Decimal) — default: 1.0; range: 0.01.0 — Sets the color saturation for distance-based coloring.
  • Brightness (Decimal) — default: 1.0; range: 0.01.0 — Sets the color brightness for distance-based coloring.
  • Hue (Curve) — Maps entity distance to a hue value.
Mode: Health
  • Alpha (Integer) — default: 255; range: 0255 — Sets the transparency of health-based coloring.
Mode: Static
  • Color (Color) — Sets the static color for all entity pointers.

  • Alpha (Curve) — Controls pointer transparency based on entity distance.

Screenshots

Screenshots for Radar will be added in a future update.


Last updated: 2026-02-13 — Based on source code