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Hats

Render a hat above the player's head.

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── HeightOffset (Setting Group)
   ├── Period (Integer | default: 1000 | range: 10..20000 | ms)
   ├── Symmetric (Toggle | default: true)
   └── Height (Curve)
└── Mode (Mode Selector | default: Cone | modes: Cone, Halo, Orbs, Flower, Star, Image)
    ├── [Mode: Cone]
       ├── FollowRotation (Toggle | default: false)
       ├── EquipmentOffset (Setting Group)
          └── ArmorOffset (Decimal | default: 0.1 | range: 0.0..1.0)
       ├── ShowDamage (Toggle | default: true)
       ├── FriendsOptions (Setting Group)
          ├── ViewOnFriend (Toggle | default: true)
          └── Distance (Integer | default: 64 | range: 8..512 | blocks)
       ├── FirstPersonView (Toggle | default: true)
       ├── HatSettings (Setting Group)
          └── Peak (Decimal | default: 0.3 | range: 0.01..2.0)
       ├── RadiusSettings (Setting Group)
          └── OuterRadius (Decimal | default: 0.6 | range: 0.1..2.0)
       └── Colors (Setting Group)
           ├── SyncColors (Toggle | default: true)
           ├── FirstColor (Color)
           ├── SecondColor (Color)
           └── SpinSpeed (Decimal | default: 1.0 | range: 0.0..10.0)
    ├── [Mode: Halo]
       ├── FollowRotation (Toggle | default: false)
       ├── EquipmentOffset (Setting Group)
          └── ArmorOffset (Decimal | default: 0.1 | range: 0.0..1.0)
       ├── ShowDamage (Toggle | default: true)
       ├── FriendsOptions (Setting Group)
          ├── ViewOnFriend (Toggle | default: true)
          └── Distance (Integer | default: 64 | range: 8..512 | blocks)
       ├── FirstPersonView (Toggle | default: true)
       ├── HatSettings (Setting Group)
          ├── Radius (Decimal | default: 0.3 | range: 0.1..2.0)
          └── Thickness (Decimal | default: 0.05 | range: 0.01..1.0)
       └── Colors (Setting Group)
           ├── SyncColors (Toggle | default: true)
           ├── FirstColor (Color)
           ├── SecondColor (Color)
           └── SpinSpeed (Decimal | default: 1.0 | range: 0.0..10.0)
    ├── [Mode: Orbs]
       ├── FollowRotation (Toggle | default: false)
       ├── EquipmentOffset (Setting Group)
          └── ArmorOffset (Decimal | default: 0.1 | range: 0.0..1.0)
       ├── ShowDamage (Toggle | default: true)
       ├── FriendsOptions (Setting Group)
          ├── ViewOnFriend (Toggle | default: true)
          └── Distance (Integer | default: 64 | range: 8..512 | blocks)
       ├── FirstPersonView (Toggle | default: true)
       ├── color (Color)
       ├── HatSettings (Setting Group)
          ├── Radius (Decimal | default: 0.5 | range: 0.0..2.0)
          ├── Speed (Decimal | default: 0.5 | range: 0.1..10.0)
          ├── OrbsSize (Decimal | default: 0.1 | range: 0.01..0.5)
          ├── OrbsCount (Integer | default: 6 | range: 1..12)
          └── SpinSpeed (Decimal | default: 2.0 | range: -10.0..10.0)
       └── Wave (Toggleable Group | default: on)
           ├── Enabled (Toggle | default: true)
           ├── WaveHeight (Decimal | default: 0.1 | range: 0.01..1.0)
           └── WaveSpeed (Decimal | default: 2.0 | range: 0.1..10.0)
    ├── [Mode: Flower]
       ├── FollowRotation (Toggle | default: false)
       ├── EquipmentOffset (Setting Group)
          └── ArmorOffset (Decimal | default: 0.1 | range: 0.0..1.0)
       ├── ShowDamage (Toggle | default: true)
       ├── FriendsOptions (Setting Group)
          ├── ViewOnFriend (Toggle | default: true)
          └── Distance (Integer | default: 64 | range: 8..512 | blocks)
       ├── FirstPersonView (Toggle | default: true)
       ├── HatSettings (Setting Group)
          ├── Radius (Decimal | default: 0.3 | range: 0.1..2.0)
          ├── Thickness (Decimal | default: 0.05 | range: 0.01..1.0)
          ├── Sharpness (Decimal | default: 0.6 | range: 0.1..0.9)
          ├── PetalCount (Integer | default: 5 | range: 5..15)
          └── SpinSpeed (Decimal | default: 1.0 | range: -10.0..10.0)
       └── Colors (Setting Group)
           ├── SyncColors (Toggle | default: true)
           ├── FirstColor (Color)
           ├── SecondColor (Color)
           └── SpinSpeed (Decimal | default: 1.0 | range: 0.0..10.0)
    ├── [Mode: Star]
       ├── FollowRotation (Toggle | default: false)
       ├── EquipmentOffset (Setting Group)
          └── ArmorOffset (Decimal | default: 0.1 | range: 0.0..1.0)
       ├── ShowDamage (Toggle | default: true)
       ├── FriendsOptions (Setting Group)
          ├── ViewOnFriend (Toggle | default: true)
          └── Distance (Integer | default: 64 | range: 8..512 | blocks)
       ├── FirstPersonView (Toggle | default: true)
       ├── HatSettings (Setting Group)
          ├── Radius (Decimal | default: 0.3 | range: 0.1..2.0)
          ├── Thickness (Decimal | default: 0.05 | range: 0.01..1.0)
          ├── Sharpness (Decimal | default: 0.6 | range: 0.1..0.7)
          ├── PointsCount (Integer | default: 5 | range: 5..15)
          └── SpinSpeed (Decimal | default: 1.0 | range: -10.0..10.0)
       └── Colors (Setting Group)
           ├── SyncColors (Toggle | default: true)
           ├── FirstColor (Color)
           ├── SecondColor (Color)
           └── SpinSpeed (Decimal | default: 1.0 | range: 0.0..10.0)
    └── [Mode: Image]
        ├── FollowRotation (Toggle | default: false)
        ├── EquipmentOffset (Setting Group)
           └── ArmorOffset (Decimal | default: 0.1 | range: 0.0..1.0)
        ├── ShowDamage (Toggle | default: true)
        ├── FriendsOptions (Setting Group)
           ├── ViewOnFriend (Toggle | default: true)
           └── Distance (Integer | default: 64 | range: 8..512 | blocks)
        ├── FirstPersonView (Toggle | default: true)
        ├── Image (File)
        ├── ColorModulator (Color)
        ├── Scale (2D Position)
        └── SpinSpeed (Decimal | default: 1.0 | range: -10.0..10.0)

Settings Details

HeightOffset

A group of related settings.

  • Period (Integer) — default: 1000; range: 1020000; unit: ms — Duration of one height animation cycle.
  • Symmetric (Toggle) — default: true — Makes the animation play forward then backward.
  • Height (Curve) — Curve defining the vertical offset over time.

Mode

Select a mode for this feature. Available modes: Cone, Halo, Orbs, Flower, Star, Image. Default: Cone.

Mode: Cone
  • FollowRotation (Toggle) — default: false — Rotates the hat to match the player's head rotation.
EquipmentOffset

A group of related settings.

  • ArmorOffset (Decimal) — default: 0.1; range: 0.01.0 — Extra height offset when wearing a helmet.

  • ShowDamage (Toggle) — default: true — Turns the hat red when the player takes damage.

FriendsOptions

A group of related settings.

  • ViewOnFriend (Toggle) — default: true — Renders the hat on friend players.

  • Distance (Integer) — default: 64; range: 8512; unit: blocks — Maximum distance to render hats on other players.

  • FirstPersonView (Toggle) — default: true — Shows the hat in first-person perspective.

HatSettings

A group of related settings.

  • Peak (Decimal) — default: 0.3; range: 0.012.0 — Height of the cone's tip.
RadiusSettings

A group of related settings.

  • OuterRadius (Decimal) — default: 0.6; range: 0.12.0 — Radius of the cone's base.
Colors

A group of related settings.

  • SyncColors (Toggle) — default: true — Uses the first color for both gradient endpoints.
  • FirstColor (Color) — Primary gradient color.
  • SecondColor (Color) — Secondary gradient color.
  • SpinSpeed (Decimal) — default: 1.0; range: 0.010.0 — Speed of the color rotation animation.
Mode: Halo
  • FollowRotation (Toggle) — default: false — Rotates the hat to match the player's head rotation.
EquipmentOffset

A group of related settings.

  • ArmorOffset (Decimal) — default: 0.1; range: 0.01.0 — Extra height offset when wearing a helmet.

  • ShowDamage (Toggle) — default: true — Turns the hat red when the player takes damage.

FriendsOptions

A group of related settings.

  • ViewOnFriend (Toggle) — default: true — Renders the hat on friend players.

  • Distance (Integer) — default: 64; range: 8512; unit: blocks — Maximum distance to render hats on other players.

  • FirstPersonView (Toggle) — default: true — Shows the hat in first-person perspective.

HatSettings

A group of related settings.

  • Radius (Decimal) — default: 0.3; range: 0.12.0 — Radius of the halo ring.
  • Thickness (Decimal) — default: 0.05; range: 0.011.0 — Thickness of the halo tube.
Colors

A group of related settings.

  • SyncColors (Toggle) — default: true — Uses the first color for both gradient endpoints.
  • FirstColor (Color) — Primary gradient color.
  • SecondColor (Color) — Secondary gradient color.
  • SpinSpeed (Decimal) — default: 1.0; range: 0.010.0 — Speed of the color rotation animation.
Mode: Orbs
  • FollowRotation (Toggle) — default: false — Rotates the hat to match the player's head rotation.
EquipmentOffset

A group of related settings.

  • ArmorOffset (Decimal) — default: 0.1; range: 0.01.0 — Extra height offset when wearing a helmet.

  • ShowDamage (Toggle) — default: true — Turns the hat red when the player takes damage.

FriendsOptions

A group of related settings.

  • ViewOnFriend (Toggle) — default: true — Renders the hat on friend players.

  • Distance (Integer) — default: 64; range: 8512; unit: blocks — Maximum distance to render hats on other players.

  • FirstPersonView (Toggle) — default: true — Shows the hat in first-person perspective.

  • color (Color) — Color of the orbiting spheres.

HatSettings

A group of related settings.

  • Radius (Decimal) — default: 0.5; range: 0.02.0 — Orbit radius of the orbs.
  • Speed (Decimal) — default: 0.5; range: 0.110.0 — Vertical bounce speed of the orbs.
  • OrbsSize (Decimal) — default: 0.1; range: 0.010.5 — Size of each individual orb.
  • OrbsCount (Integer) — default: 6; range: 112 — Number of orbiting orbs.
  • SpinSpeed (Decimal) — default: 2.0; range: -10.010.0 — Horizontal spin speed of the orbs.
Wave

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true — Toggles a vertical wave animation on the orbs.
  • WaveHeight (Decimal) — default: 0.1; range: 0.011.0 — Amplitude of the wave motion.
  • WaveSpeed (Decimal) — default: 2.0; range: 0.110.0 — Speed of the wave animation.
Mode: Flower
  • FollowRotation (Toggle) — default: false — Rotates the hat to match the player's head rotation.
EquipmentOffset

A group of related settings.

  • ArmorOffset (Decimal) — default: 0.1; range: 0.01.0 — Extra height offset when wearing a helmet.

  • ShowDamage (Toggle) — default: true — Turns the hat red when the player takes damage.

FriendsOptions

A group of related settings.

  • ViewOnFriend (Toggle) — default: true — Renders the hat on friend players.

  • Distance (Integer) — default: 64; range: 8512; unit: blocks — Maximum distance to render hats on other players.

  • FirstPersonView (Toggle) — default: true — Shows the hat in first-person perspective.

HatSettings

A group of related settings.

  • Radius (Decimal) — default: 0.3; range: 0.12.0 — Radius of the flower shape.
  • Thickness (Decimal) — default: 0.05; range: 0.011.0 — Thickness of the flower petals.
  • Sharpness (Decimal) — default: 0.6; range: 0.10.9 — How pointed the petal tips are.
  • PetalCount (Integer) — default: 5; range: 515 — Number of petals on the flower.
  • SpinSpeed (Decimal) — default: 1.0; range: -10.010.0 — Rotation speed of the flower.
Colors

A group of related settings.

  • SyncColors (Toggle) — default: true — Uses the first color for both gradient endpoints.
  • FirstColor (Color) — Primary gradient color.
  • SecondColor (Color) — Secondary gradient color.
  • SpinSpeed (Decimal) — default: 1.0; range: 0.010.0 — Speed of the color rotation animation.
Mode: Star
  • FollowRotation (Toggle) — default: false — Rotates the hat to match the player's head rotation.
EquipmentOffset

A group of related settings.

  • ArmorOffset (Decimal) — default: 0.1; range: 0.01.0 — Extra height offset when wearing a helmet.

  • ShowDamage (Toggle) — default: true — Turns the hat red when the player takes damage.

FriendsOptions

A group of related settings.

  • ViewOnFriend (Toggle) — default: true — Renders the hat on friend players.

  • Distance (Integer) — default: 64; range: 8512; unit: blocks — Maximum distance to render hats on other players.

  • FirstPersonView (Toggle) — default: true — Shows the hat in first-person perspective.

HatSettings

A group of related settings.

  • Radius (Decimal) — default: 0.3; range: 0.12.0 — Radius of the star shape.
  • Thickness (Decimal) — default: 0.05; range: 0.011.0 — Thickness of the star arms.
  • Sharpness (Decimal) — default: 0.6; range: 0.10.7 — How pointed the star tips are.
  • PointsCount (Integer) — default: 5; range: 515 — Number of points on the star.
  • SpinSpeed (Decimal) — default: 1.0; range: -10.010.0 — Rotation speed of the star.
Colors

A group of related settings.

  • SyncColors (Toggle) — default: true — Uses the first color for both gradient endpoints.
  • FirstColor (Color) — Primary gradient color.
  • SecondColor (Color) — Secondary gradient color.
  • SpinSpeed (Decimal) — default: 1.0; range: 0.010.0 — Speed of the color rotation animation.
Mode: Image
  • FollowRotation (Toggle) — default: false — Rotates the hat to match the player's head rotation.
EquipmentOffset

A group of related settings.

  • ArmorOffset (Decimal) — default: 0.1; range: 0.01.0 — Extra height offset when wearing a helmet.

  • ShowDamage (Toggle) — default: true — Turns the hat red when the player takes damage.

FriendsOptions

A group of related settings.

  • ViewOnFriend (Toggle) — default: true — Renders the hat on friend players.

  • Distance (Integer) — default: 64; range: 8512; unit: blocks — Maximum distance to render hats on other players.

  • FirstPersonView (Toggle) — default: true — Shows the hat in first-person perspective.

  • Image (File) — Image file to render as the hat.

  • ColorModulator (Color) — Tint color applied to the image.

  • Scale (2D Position) — Width and height scale of the image.

  • SpinSpeed (Decimal) — default: 1.0; range: -10.010.0 — Rotation speed of the image.

Screenshots

Screenshots for Hats will be added in a future update.


Last updated: 2026-02-13 — Based on source code