ESP
Highlights all targets allowing you to see them through walls.
Category: Render
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Mode (Mode Selector | default: Glow | modes: Box, 2D, Glow)
│ ├── [Mode: Box]
│ │ ├── Outline (Toggle | default: true)
│ │ └── Expand (Decimal | default: 0.05 | range: 0.0..0.5)
│ ├── [Mode: 2D]
│ │ ├── Expand (Decimal | default: 0.05 | range: 0.0..0.5)
│ │ ├── Fill (Toggle | default: true)
│ │ ├── Outline (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ └── Thickness (Decimal | default: 1.0 | range: 1.0..9.0 | px)
│ │ ├── Border (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ └── Thickness (Decimal | default: 1.0 | range: 1.0..9.0 | px)
│ │ └── HealthBar (Toggleable Group | default: on)
│ │ ├── Enabled (Toggle | default: true)
│ │ └── Spacing (Decimal | default: 2.0 | range: 0.0..32.0 | px)
├── ColorMode (Mode Selector | default: Distance | modes: Distance, Health, Static, Rainbow)
│ ├── [Mode: Distance]
│ │ ├── Saturation (Decimal | default: 1.0 | range: 0.0..1.0)
│ │ ├── Brightness (Decimal | default: 1.0 | range: 0.0..1.0)
│ │ ├── Hue (Curve)
│ │ └── Alpha (Decimal | default: 1.0 | range: 0.0..1.0)
│ ├── [Mode: Health]
│ │ └── Alpha (Integer | default: 255 | range: 0..255)
│ ├── [Mode: Static]
│ │ └── Color (Color)
├── Friends (Color)
└── MaximumDistance (Decimal | default: 128.0 | range: 1.0..512.0)
Settings Details
Mode
Select a mode for this feature. Available modes: Box, 2D, Glow. Default: Glow.
Mode: Box
- Outline (Toggle) — default:
true— Draws an outline around the ESP box. - Expand (Decimal) — default:
0.05; range:0.0–0.5— Inflates the bounding box size of entities.
Mode: 2D
- Expand (Decimal) — default:
0.05; range:0.0–0.5— Inflates the bounding box used for 2D projection. - Fill (Toggle) — default:
true— Fills the interior of the 2D rectangle.
Outline
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true— Toggles the colored outline around the 2D rectangle. - Thickness (Decimal) — default:
1.0; range:1.0–9.0; unit: px — Line width of the 2D outline.
Border
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true— Toggles a dark border around the outline. - Thickness (Decimal) — default:
1.0; range:1.0–9.0; unit: px — Line width of the dark border.
HealthBar
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true— Toggles the vertical health bar beside the 2D rectangle. - Spacing (Decimal) — default:
2.0; range:0.0–32.0; unit: px — Gap between the 2D rectangle and the health bar.
ColorMode
Select a mode for this feature. Available modes: Distance, Health, Static, Rainbow. Default: Distance.
Mode: Distance
- Saturation (Decimal) — default:
1.0; range:0.0–1.0— HSB saturation of the distance-based color. - Brightness (Decimal) — default:
1.0; range:0.0–1.0— HSB brightness of the distance-based color. - Hue (Curve) — Curve mapping distance to hue value.
- Alpha (Decimal) — default:
1.0; range:0.0–1.0— Opacity of the distance-based color.
Mode: Health
- Alpha (Integer) — default:
255; range:0–255— Opacity of the health-based color.
Mode: Static
-
Color (Color) — Static color applied to all highlighted entities.
-
Friends (Color) — Color used to highlight friend entities.
-
MaximumDistance (Decimal) — default:
128.0; range:1.0–512.0— Maximum render distance for highlighted entities.
Screenshots
Screenshots for ESP will be added in a future update.
Last updated: 2026-02-13 — Based on source code