Documentation

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Debug

Only of interest to developers.

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── Parameters (Toggle | default: true)
├── Geometry (Toggle | default: true)
├── Expires (Integer | default: 5 | range: 1..30 | secs)
├── SimulatedPlayer (Toggleable Group | default: off)
│   ├── Enabled (Toggle | default: false)
│   └── TicksToPredict (Integer | default: 20 | range: 5..100)
└── Graph (Toggleable Group | default: off)
    ├── Enabled (Toggle | default: false)
    └── Curve (Curve)

Settings Details

  • Parameters (Toggle) — default: true — Enables the on-screen overlay of debug parameter values.
  • Geometry (Toggle) — default: true — Enables rendering of debug geometry shapes in the world.
  • Expires (Integer) — default: 5; range: 130; unit: secs — Time before debug parameter entries are removed.

SimulatedPlayer

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false — Toggles rendering of the simulated player movement path.
  • TicksToPredict (Integer) — default: 20; range: 5100 — Number of ticks to simulate ahead for player position prediction.

Graph

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false — Toggles the curve graph overlay on screen.
  • Curve (Curve) — Defines the data points plotted on the graph overlay.

Screenshots

Screenshots for Debug will be added in a future update.


Last updated: 2026-02-13 — Based on source code