Debug
Only of interest to developers.
Category: Render
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Parameters (Toggle | default: true)
├── Geometry (Toggle | default: true)
├── Expires (Integer | default: 5 | range: 1..30 | secs)
├── SimulatedPlayer (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ └── TicksToPredict (Integer | default: 20 | range: 5..100)
└── Graph (Toggleable Group | default: off)
├── Enabled (Toggle | default: false)
└── Curve (Curve)
Settings Details
- Parameters (Toggle) — default:
true— Enables the on-screen overlay of debug parameter values. - Geometry (Toggle) — default:
true— Enables rendering of debug geometry shapes in the world. - Expires (Integer) — default:
5; range:1–30; unit: secs — Time before debug parameter entries are removed.
SimulatedPlayer
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false— Toggles rendering of the simulated player movement path. - TicksToPredict (Integer) — default:
20; range:5–100— Number of ticks to simulate ahead for player position prediction.
Graph
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false— Toggles the curve graph overlay on screen. - Curve (Curve) — Defines the data points plotted on the graph overlay.
Screenshots
Screenshots for Debug will be added in a future update.
Last updated: 2026-02-13 — Based on source code