CameraClip
Allows you to clip the camera through walls in third person mode.
Category: Render
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── CameraDistance (Decimal | default: 4.0 | range: 1.0..48.0)
└── ScrollAdjust (Toggleable Group | default: on)
├── Enabled (Toggle | default: true)
├── Modifier (Key)
├── Sensitivity (Decimal | default: 0.3 | range: 0.1..2.0)
├── RememberScrolled (Toggle | default: false)
└── RequireFreeLook (Toggle | default: false)
Settings Details
- CameraDistance (Decimal) — default:
4.0; range:1.0–48.0— Distance of the third-person camera from the player.
ScrollAdjust
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true— Enables scroll-wheel adjustment of the camera distance. - Modifier (Key) — Key that must be held to scroll-adjust the camera distance.
- Sensitivity (Decimal) — default:
0.3; range:0.1–2.0— How much each scroll step changes the distance. - RememberScrolled (Toggle) — default:
false— Saves the scrolled distance as the new default when releasing the modifier. - RequireFreeLook (Toggle) — default:
false— Only allows scroll adjustment while FreeLook is active.
Screenshots
Screenshots for CameraClip will be added in a future update.
Last updated: 2026-02-13 — Based on source code