Documentation

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CameraClip

Allows you to clip the camera through walls in third person mode.

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── CameraDistance (Decimal | default: 4.0 | range: 1.0..48.0)
└── ScrollAdjust (Toggleable Group | default: on)
    ├── Enabled (Toggle | default: true)
    ├── Modifier (Key)
    ├── Sensitivity (Decimal | default: 0.3 | range: 0.1..2.0)
    ├── RememberScrolled (Toggle | default: false)
    └── RequireFreeLook (Toggle | default: false)

Settings Details

  • CameraDistance (Decimal) — default: 4.0; range: 1.048.0 — Distance of the third-person camera from the player.

ScrollAdjust

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true — Enables scroll-wheel adjustment of the camera distance.
  • Modifier (Key) — Key that must be held to scroll-adjust the camera distance.
  • Sensitivity (Decimal) — default: 0.3; range: 0.12.0 — How much each scroll step changes the distance.
  • RememberScrolled (Toggle) — default: false — Saves the scrolled distance as the new default when releasing the modifier.
  • RequireFreeLook (Toggle) — default: false — Only allows scroll adjustment while FreeLook is active.

Screenshots

Screenshots for CameraClip will be added in a future update.


Last updated: 2026-02-13 — Based on source code