BlockESP
Allows you to see selected blocks through walls.
Category: Render
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Mode (Mode Selector | default: Box | modes: Box, Glow, Outline)
│ ├── [Mode: Box]
│ │ └── Outline (Toggle | default: true)
├── Targets (Registry List)
├── ColorMode (Mode Selector | default: MapColor | modes: MapColor, Static, Rainbow)
│ ├── [Mode: Static]
│ │ └── Color (Color)
└── DistanceFade (Setting Group)
├── NearStart (Decimal | default: 0.0 | range: 0.0..512.0)
├── NearEnd (Decimal | default: 0.0 | range: 0.0..512.0)
├── FarStart (Decimal | default: 512.0 | range: 0.0..512.0)
└── FarEnd (Decimal | default: 512.0 | range: 0.0..512.0)
Settings Details
Mode
Select a mode for this feature. Available modes: Box, Glow, Outline. Default: Box.
Mode: Box
-
Outline (Toggle) — default:
true— Draws an outline around highlighted block boxes. -
Targets (Registry List) — Blocks to highlight through walls.
ColorMode
Select a mode for this feature. Available modes: MapColor, Static, Rainbow. Default: MapColor.
Mode: Static
- Color (Color) — Static color applied to all highlighted blocks.
DistanceFade
This is a shared settings group defined in
DistanceFadeUniformValueGroup. See also: other modules using distance-based fading.
A group of related settings.
- NearStart (Decimal) — default:
0.0; range:0.0–512.0 - NearEnd (Decimal) — default:
0.0; range:0.0–512.0 - FarStart (Decimal) — default:
512.0; range:0.0–512.0 - FarEnd (Decimal) — default:
512.0; range:0.0–512.0
Screenshots
Screenshots for BlockESP will be added in a future update.
Last updated: 2026-02-13 — Based on source code