BedPlates
Allows you to see what blocks are around the bed
Category: Render
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── BackgroundColor (Color)
├── Outline (Toggle | default: false)
├── MaxLayers (Integer | default: 5 | range: 1..5)
├── ShowBed (Toggle | default: true)
├── TextShadow (Toggle | default: true)
├── RenderOffset (3D Position)
├── Scale (Curve)
├── MaxCount (Integer | default: 8 | range: 1..64)
├── HighlightUnbreakable (Toggle | default: true)
├── Compact (Toggle | default: true)
├── PreventOverlap (Toggle | default: true)
├── FilterMode (Mode Selector | default: Predefined | modes: Predefined, Custom)
│ └── [Mode: Custom]
│ ├── Blocks (Registry List)
│ └── Filter (Choice | default: BLACKLIST | options: Whitelist, Blacklist)
├── IgnoreSelfBed (Mode Selector | default: None | modes: None, Color, SpawnLocation, Manual)
│ ├── [Mode: Color]
│ │ └── Slots (Multi-Select | default: [Head] | options: Feet, Legs, Chest, Head)
│ ├── [Mode: SpawnLocation]
│ │ └── BedDistance (Decimal | default: 24.0 | range: 16.0..48.0)
│ └── [Mode: Manual]
│ ├── Track (Key)
│ └── Untrack (Key)
└── IgnoreAdjacent (Toggle | default: false)
Settings Details
- BackgroundColor (Color) — Sets the background color behind the bed plate display.
- Outline (Toggle) — default:
false— Draws an outline colored by the bed's map color. - MaxLayers (Integer) — default:
5; range:1–5— Maximum number of surrounding block layers to scan around each bed. - ShowBed (Toggle) — default:
true— Includes the bed itself as the first item in the plate display. - TextShadow (Toggle) — default:
true— Enables text shadow on item count and layer labels. - RenderOffset (3D Position) — Adjusts the 3D position offset of the bed plate overlay.
- Scale (Curve) — Controls how the plate scales based on distance from the camera.
- MaxCount (Integer) — default:
8; range:1–64— Maximum number of bed plates to render at once. - HighlightUnbreakable (Toggle) — default:
true— Highlights blocks in red if you lack the correct tool to break them. - Compact (Toggle) — default:
true— Combines duplicate surrounding blocks into a single entry with a count. - PreventOverlap (Toggle) — default:
true— Prevents bed plate overlays from overlapping each other.
FilterMode
Select a mode for this feature. Available modes: Predefined, Custom. Default: Predefined.
Mode: Custom
- Blocks (Registry List) — Registry list of blocks for the custom filter.
- Filter (Choice) — default:
BLACKLIST; options:Whitelist,Blacklist— Choose whitelist or blacklist for the custom block filter.
IgnoreSelfBed
Select a mode for this feature. Available modes: None, Color, SpawnLocation, Manual. Default: None.
Mode: Color
- Slots (Multi-Select) — default:
Head; options:Feet,Legs,Chest,Head— Armor slots to check for bed color matching.
Mode: SpawnLocation
- BedDistance (Decimal) — default:
24.0; range:16.0–48.0— Maximum distance from spawn to consider a bed as yours.
Mode: Manual
-
Track (Key) — Key bind to mark a bed as your own.
-
Untrack (Key) — Key bind to remove a bed from your tracked list.
-
IgnoreAdjacent (Toggle) — default:
false— Skips rendering bed plates for beds adjacent to other tracked beds.
Screenshots
Screenshots for BedPlates will be added in a future update.
Last updated: 2026-02-13 — Based on source code