Documentation

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BedPlates

Allows you to see what blocks are around the bed

Category: Render
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── BackgroundColor (Color)
├── Outline (Toggle | default: false)
├── MaxLayers (Integer | default: 5 | range: 1..5)
├── ShowBed (Toggle | default: true)
├── TextShadow (Toggle | default: true)
├── RenderOffset (3D Position)
├── Scale (Curve)
├── MaxCount (Integer | default: 8 | range: 1..64)
├── HighlightUnbreakable (Toggle | default: true)
├── Compact (Toggle | default: true)
├── PreventOverlap (Toggle | default: true)
├── FilterMode (Mode Selector | default: Predefined | modes: Predefined, Custom)
   └── [Mode: Custom]
       ├── Blocks (Registry List)
       └── Filter (Choice | default: BLACKLIST | options: Whitelist, Blacklist)
├── IgnoreSelfBed (Mode Selector | default: None | modes: None, Color, SpawnLocation, Manual)
   ├── [Mode: Color]
      └── Slots (Multi-Select | default: [Head] | options: Feet, Legs, Chest, Head)
   ├── [Mode: SpawnLocation]
      └── BedDistance (Decimal | default: 24.0 | range: 16.0..48.0)
   └── [Mode: Manual]
       ├── Track (Key)
       └── Untrack (Key)
└── IgnoreAdjacent (Toggle | default: false)

Settings Details

  • BackgroundColor (Color) — Sets the background color behind the bed plate display.
  • Outline (Toggle) — default: false — Draws an outline colored by the bed's map color.
  • MaxLayers (Integer) — default: 5; range: 15 — Maximum number of surrounding block layers to scan around each bed.
  • ShowBed (Toggle) — default: true — Includes the bed itself as the first item in the plate display.
  • TextShadow (Toggle) — default: true — Enables text shadow on item count and layer labels.
  • RenderOffset (3D Position) — Adjusts the 3D position offset of the bed plate overlay.
  • Scale (Curve) — Controls how the plate scales based on distance from the camera.
  • MaxCount (Integer) — default: 8; range: 164 — Maximum number of bed plates to render at once.
  • HighlightUnbreakable (Toggle) — default: true — Highlights blocks in red if you lack the correct tool to break them.
  • Compact (Toggle) — default: true — Combines duplicate surrounding blocks into a single entry with a count.
  • PreventOverlap (Toggle) — default: true — Prevents bed plate overlays from overlapping each other.

FilterMode

Select a mode for this feature. Available modes: Predefined, Custom. Default: Predefined.

Mode: Custom
  • Blocks (Registry List) — Registry list of blocks for the custom filter.
  • Filter (Choice) — default: BLACKLIST; options: Whitelist, Blacklist — Choose whitelist or blacklist for the custom block filter.

IgnoreSelfBed

Select a mode for this feature. Available modes: None, Color, SpawnLocation, Manual. Default: None.

Mode: Color
  • Slots (Multi-Select) — default: Head; options: Feet, Legs, Chest, Head — Armor slots to check for bed color matching.
Mode: SpawnLocation
  • BedDistance (Decimal) — default: 24.0; range: 16.048.0 — Maximum distance from spawn to consider a bed as yours.
Mode: Manual
  • Track (Key) — Key bind to mark a bed as your own.

  • Untrack (Key) — Key bind to remove a bed from your tracked list.

  • IgnoreAdjacent (Toggle) — default: false — Skips rendering bed plates for beds adjacent to other tracked beds.

Screenshots

Screenshots for BedPlates will be added in a future update.


Last updated: 2026-02-13 — Based on source code