AntiBlind
Protects you from potentially annoying screen effects that obscure your view.
Category: Render
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── DoRender (Multi-Select | default: [Armor, MobInSpawner, EnchantTableBook, EatParticles, BlockBreakParticles, BlockBreakOverlay, Title, MapContents, MapMarkers, FallingBlocks, BeaconBeams, SkylightUpdates, GuiBackground, SpyglassOverlay, SignText, InvisibleEntities, BossBars, ExplosionParticles, WorldBorder] | options: Blinding, Darkness, Nausea, Armor, MobInSpawner, EnchantTableBook, EatParticles, BlockBreakParticles, BlockBreakOverlay, Title, PumpkinBlur, LiquidsFog, PowderSnowFog, FloatingItems, MapContents, MapMarkers, PortalOverlay, WallOverlay, FallingBlocks, BeaconBeams, SkylightUpdates, GuiBackground, SpyglassOverlay, SignText, InvisibleEntities, BossBars, ExplosionParticles, WorldBorder)
└── FireOpacity (Integer | default: 100 | range: 0..100 | %)
Settings Details
- DoRender (Multi-Select) — default:
Armor,MobInSpawner,EnchantTableBook,EatParticles,BlockBreakParticles,BlockBreakOverlay,Title,MapContents,MapMarkers,FallingBlocks,BeaconBeams,SkylightUpdates,GuiBackground,SpyglassOverlay,SignText,InvisibleEntities,BossBars,ExplosionParticles,WorldBorder; options:Blinding,Darkness,Nausea,Armor,MobInSpawner,EnchantTableBook,EatParticles,BlockBreakParticles,BlockBreakOverlay,Title,PumpkinBlur,LiquidsFog,PowderSnowFog,FloatingItems,MapContents,MapMarkers,PortalOverlay,WallOverlay,FallingBlocks,BeaconBeams,SkylightUpdates,GuiBackground,SpyglassOverlay,SignText,InvisibleEntities,BossBars,ExplosionParticles,WorldBorder— Selects which visual effects to keep rendering when the module is active. - FireOpacity (Integer) — default:
100; range:0–100; unit: % — Adjusts the opacity of the on-screen fire overlay.
Screenshots
Screenshots for AntiBlind will be added in a future update.
Last updated: 2026-02-13 — Based on source code