Documentation

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Reach

Allows you to reach further.

Category: Player
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── Entity (Setting Group)
│   ├── RangeIncrease (Decimal | default: 1.0 | range: 0.0..5.0 | blocks)
│   └── ThroughWallsRange (Decimal | default: 0.0 | range: 0.0..8.0 | blocks)
└── BlockRangeIncrease (Decimal | default: 0.5 | range: 0.0..64.0)

Settings Details

Entity

A group of related settings.

  • RangeIncrease (Decimal) — default: 1.0; range: 0.05.0; unit: blocks — Additional blocks added to entity attack range.

  • ThroughWallsRange (Decimal) — default: 0.0; range: 0.08.0; unit: blocks — Range at which you can attack entities through walls.

  • BlockRangeIncrease (Decimal) — default: 0.5; range: 0.064.0 — Additional blocks added to block interaction range.

Screenshots

Screenshots for Reach will be added in a future update.


Last updated: 2026-02-13 — Based on source code