Reach
Allows you to reach further.
Category: Player
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Entity (Setting Group)
│ ├── RangeIncrease (Decimal | default: 1.0 | range: 0.0..5.0 | blocks)
│ └── ThroughWallsRange (Decimal | default: 0.0 | range: 0.0..8.0 | blocks)
└── BlockRangeIncrease (Decimal | default: 0.5 | range: 0.0..64.0)
Settings Details
Entity
A group of related settings.
-
RangeIncrease (Decimal) — default:
1.0; range:0.0–5.0; unit: blocks — Additional blocks added to entity attack range. -
ThroughWallsRange (Decimal) — default:
0.0; range:0.0–8.0; unit: blocks — Range at which you can attack entities through walls. -
BlockRangeIncrease (Decimal) — default:
0.5; range:0.0–64.0— Additional blocks added to block interaction range.
Screenshots
Screenshots for Reach will be added in a future update.
Last updated: 2026-02-13 — Based on source code