AutoWindCharge
Automatically boosts you using wind charges when holding jump.
Category: Player
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── HorizontalBoost (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── Pitch (Decimal | default: 70.0 | range: 0.0..90.0)
│ └── Key (Key)
├── Rotate (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ └── Rotations (Setting Group)
│ ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
│ │ ├─ ─ [Mode: Linear]
│ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ ├── [Mode: Sigmoid]
│ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ └── [Mode: Acceleration]
│ │ ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ ├── DynamicAccel (Toggleable Group | default: off)
│ │ │ ├── Enabled (Toggle | default: false)
│ │ │ ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
│ │ │ ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ ├── AccelerationError (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ ├── ConstantError (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ └── SigmoidDeceleration (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
│ ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
│ └── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
├── CombatPauseTime (Integer | default: 0 | range: 0..40 | ticks)
└── SlotResetDelay (Integer Range | default: 0..0 | range: 0..40 | ticks)
Settings Details
HorizontalBoost
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Pitch (Decimal) — default:
70.0; range:0.0–90.0— Pitch angle used for horizontal boost direction. - Key (Key) — Key to hold for horizontal boost (default: Left Control).
Rotate
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Rotations
A group of related settings. Shared setting group — configured identically across modules that use rotations.
AngleSmooth
Select a mode for this feature. Available modes: Linear, Sigmoid, Acceleration. Default: Linear.
Mode: Linear
- HorizontalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - VerticalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0
Mode: Sigmoid
- HorizontalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - VerticalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - Steepness (Decimal) — default:
10.0; range:0.0–20.0 - Midpoint (Decimal) — default:
0.3; range:0.0–1.0
Mode: Acceleration
- YawAcceleration (Decimal Range) — default:
20.0–25.0; range:1.0–180.0 - PitchAcceleration (Decimal Range) — default:
20.0–25.0; range:1.0–180.0
DynamicAccel
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - CoefDistance (Decimal) — default:
-1.393; range:-2.0–2.0 - YawCrosshairAccel (Decimal Range) — default:
17.0–20.0; range:1.0–180.0 - PitchCrosshairAccel (Decimal Range) — default:
17.0–20.0; range:1.0–180.0
AccelerationError
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - YawAccelError (Decimal) — default:
0.1; range:0.01–1.0 - PitchAccelError (Decimal) — default:
0.1; range:0.01–1.0
ConstantError
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - YawConstantError (Decimal) — default:
0.1; range:0.01–1.0 - PitchConstantError (Decimal) — default:
0.1; range:0.01–1.0
SigmoidDeceleration
A toggleable group of settings (default: disabled).
-
Enabled (Toggle) — default:
false -
Steepness (Decimal) — default:
10.0; range:0.0–20.0 -
Midpoint (Decimal) — default:
0.3; range:0.0–1.0 -
MovementCorrection (Choice) — default:
SILENT; options:Off,Strict,Silent,ChangeLook -
ResetThreshold (Decimal) — default:
2.0; range:1.0–180.0 -
TicksUntilReset (Integer) — default:
5; range:1–30; unit: ticks -
CombatPauseTime (Integer) — default:
0; range:0–40; unit: ticks — Ticks to pause combat actions before using a wind charge. -
SlotResetDelay (Integer Range) — default:
0–0; range:0–40; unit: ticks — Ticks to wait before switching back to the original hotbar slot.
Screenshots
Screenshots for AutoWindCharge will be added in a future update.
Last updated: 2026-02-13 — Based on source code