Documentation

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AutoWindCharge

Automatically boosts you using wind charges when holding jump.

Category: Player
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── HorizontalBoost (Toggleable Group | default: on)
   ├── Enabled (Toggle | default: true)
   ├── Pitch (Decimal | default: 70.0 | range: 0.0..90.0)
   └── Key (Key)
├── Rotate (Toggleable Group | default: on)
   ├── Enabled (Toggle | default: true)
   └── Rotations (Setting Group)
       ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
          ├── [Mode: Linear]
             ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
             └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
          ├── [Mode: Sigmoid]
             ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
             ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
             ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
             └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
          └── [Mode: Acceleration]
              ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
              ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
              ├── DynamicAccel (Toggleable Group | default: off)
                 ├── Enabled (Toggle | default: false)
                 ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
                 ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
                 └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
              ├── AccelerationError (Toggleable Group | default: on)
                 ├── Enabled (Toggle | default: true)
                 ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
                 └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
              ├── ConstantError (Toggleable Group | default: on)
                 ├── Enabled (Toggle | default: true)
                 ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
                 └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
              └── SigmoidDeceleration (Toggleable Group | default: off)
                  ├── Enabled (Toggle | default: false)
                  ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
                  └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
       ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
       ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
       └── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
├── CombatPauseTime (Integer | default: 0 | range: 0..40 | ticks)
└── SlotResetDelay (Integer Range | default: 0..0 | range: 0..40 | ticks)

Settings Details

HorizontalBoost

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • Pitch (Decimal) — default: 70.0; range: 0.090.0 — Pitch angle used for horizontal boost direction.
  • Key (Key) — Key to hold for horizontal boost (default: Left Control).

Rotate

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
Rotations

A group of related settings. Shared setting group — configured identically across modules that use rotations.

AngleSmooth

Select a mode for this feature. Available modes: Linear, Sigmoid, Acceleration. Default: Linear.

Mode: Linear
  • HorizontalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • VerticalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
Mode: Sigmoid
  • HorizontalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • VerticalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • Steepness (Decimal) — default: 10.0; range: 0.020.0
  • Midpoint (Decimal) — default: 0.3; range: 0.01.0
Mode: Acceleration
  • YawAcceleration (Decimal Range) — default: 20.025.0; range: 1.0180.0
  • PitchAcceleration (Decimal Range) — default: 20.025.0; range: 1.0180.0
DynamicAccel

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false
  • CoefDistance (Decimal) — default: -1.393; range: -2.02.0
  • YawCrosshairAccel (Decimal Range) — default: 17.020.0; range: 1.0180.0
  • PitchCrosshairAccel (Decimal Range) — default: 17.020.0; range: 1.0180.0
AccelerationError

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • YawAccelError (Decimal) — default: 0.1; range: 0.011.0
  • PitchAccelError (Decimal) — default: 0.1; range: 0.011.0
ConstantError

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • YawConstantError (Decimal) — default: 0.1; range: 0.011.0
  • PitchConstantError (Decimal) — default: 0.1; range: 0.011.0
SigmoidDeceleration

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false

  • Steepness (Decimal) — default: 10.0; range: 0.020.0

  • Midpoint (Decimal) — default: 0.3; range: 0.01.0

  • MovementCorrection (Choice) — default: SILENT; options: Off, Strict, Silent, ChangeLook

  • ResetThreshold (Decimal) — default: 2.0; range: 1.0180.0

  • TicksUntilReset (Integer) — default: 5; range: 130; unit: ticks

  • CombatPauseTime (Integer) — default: 0; range: 040; unit: ticks — Ticks to pause combat actions before using a wind charge.

  • SlotResetDelay (Integer Range) — default: 00; range: 040; unit: ticks — Ticks to wait before switching back to the original hotbar slot.

Screenshots

Screenshots for AutoWindCharge will be added in a future update.


Last updated: 2026-02-13 — Based on source code