AutoBuff
Automatically buffs yourself using various items.
Category: Player
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Soup (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── Health (Integer | default: 40 | range: 1..100 | %HP)
│ ├── ConsiderAbsorption (Toggle | default: true)
│ └── DropAfterUse (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── AssumeEmptyBowl (Toggle | default: true)
│ └── Wait (Integer Range | default: 1..2 | range: 1..20 | ticks)
├── Head (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── Health (Integer | default: 40 | range: 1..100 | %HP)
│ ├── ConsiderAbsorption (Toggle | default: true)
│ ├── MaxAbsorption (Decimal | default: 1.0 | range: 0.0..8.0)
│ └── Cooldown (Decimal | default: 0.0 | range: 0.0..120.0 | s)
├── Pot (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── Potions (Setting Group)
│ │ ├── Health (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ └── Health (Integer | default: 40 | range: 1..100 | %HP)
│ │ ├── Regen (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ └── Health (Integer | default: 40 | range: 1..100 | %HP)
│ │ ├── Strength (Toggleable Group | default: on)
│ │ │ └── Enabled (Toggle | default: true)
│ │ ├── Speed (Toggleable Group | default: on)
│ │ │ └── Enabled (Toggle | default: true)
│ │ ├── FireResistance (Toggleable Group | default: on)
│ │ │ └── Enabled (Toggle | default: true)
│ │ ├── JumpBoost (Toggleable Group | default: on)
│ │ │ └── Enabled (Toggle | default: true)
│ │ └── WaterBreathing (Toggleable Group | default: on)
│ │ └── Enabled (Toggle | default: true)
│ ├── TillGroundDistance (Decimal | default: 2.0 | range: 1.0..5.0)
│ ├── DoNotBenefitOthers (Toggle | default: true)
│ └── AllowLingering (Toggle | default: false)
├── Drink (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ └── Potions (Setting Group)
│ ├── Health (Toggleable Group | default: on)
│ │ ├── Enabled (Toggle | default: true)
│ │ └── Health (Integer | default: 40 | range: 1..100 | %HP)
│ ├── Regen (Toggleable Group | default: on)
│ │ ├── Enabled (Toggle | default: true)
│ │ └── Health (Integer | default: 40 | range: 1..100 | %HP)
│ ├── Strength (Toggleable Group | default: on)
│ │ └── Enabled (Toggle | default: true)
│ ├── Speed (Toggleable Group | default: on)
│ │ └── Enabled (Toggle | default: true)
│ ├── FireResistance (Toggleable Group | default: on)
│ │ └── Enabled (Toggle | default: true)
│ ├── JumpBoost (Toggleable Group | default: on)
│ │ └── Enabled (Toggle | default: true)
│ └── WaterBreathing (Toggleable Group | default: on)
│ └── Enabled (Toggle | default: true)
├── Gapple (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── Health (Integer | default: 40 | range: 1..100 | %HP)
│ └── ConsiderAbsorption (Toggle | default: true)
├── AutoSwap (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ ├── DelayIn (Integer Range | default: 1..1 | range: 0..20 | ticks)
│ └── DelayOut (Integer Range | default: 1..1 | range: 0..20 | ticks)
├── Refill (Toggleable Group | default: on)
│ ├── Enabled (Toggle | default: true)
│ └── Constraints (Setting Group)
│ ├── StartDelay (Integer Range | default: 1..2 | range: 0..20 | ticks)
│ ├── ClickDelay (Integer Range | default: 2..4 | range: 0..20 | ticks)
│ ├── CloseDelay (Integer Range | default: 1..2 | range: 0..20 | ticks)
│ ├── MissChance (Integer Range | default: 0..0 | range: 0..100 | %)
│ └── Requires (Multi-Select | options: NoMovement, NoRotation, InventoryOpen)
├── Rotations (Setting Group)
│ ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
│ │ ├── [Mode: Linear]
│ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ ├── [Mode: Sigmoid]
│ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ └── [Mode: Acceleration]
│ │ ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ ├── DynamicAccel (Toggleable Group | default: off)
│ │ │ ├── Enabled (Toggle | default: false)
│ │ │ ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
│ │ │ ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ ├── AccelerationError (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ ├── ConstantError (Toggleable Group | default: on)
│ │ │ ├── Enabled (Toggle | default: true)
│ │ │ ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ └── SigmoidDeceleration (Toggleable Group | default: off)
│ │ ├── Enabled (Toggle | default: false)
│ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
│ ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
│ ├── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
│ └── RotationTiming (Choice | default: NORMAL | options: Normal, OnTick, OnUse)
├── CombatPauseTime (Integer | default: 0 | range: 0..40 | ticks)
└── NotDuringCombat (Toggle | default: false)
Settings Details
Soup
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP - ConsiderAbsorption (Toggle) — default:
true
DropAfterUse
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - AssumeEmptyBowl (Toggle) — default:
true - Wait (Integer Range) — default:
1–2; range:1–20; unit: ticks
Head
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP - ConsiderAbsorption (Toggle) — default:
true - MaxAbsorption (Decimal) — default:
1.0; range:0.0–8.0 - Cooldown (Decimal) — default:
0.0; range:0.0–120.0; unit: s
Pot
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Potions
A group of related settings.
Health
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP
Regen
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP
Strength
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Speed
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
FireResistance
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
JumpBoost
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
WaterBreathing
A toggleable group of settings (default: enabled).
-
Enabled (Toggle) — default:
true -
TillGroundDistance (Decimal) — default:
2.0; range:1.0–5.0 -
DoNotBenefitOthers (Toggle) — default:
true -
AllowLingering (Toggle) — default:
false
Drink
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Potions
A group of related settings.
Health
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP
Regen
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP
Strength
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Speed
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
FireResistance
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
JumpBoost
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
WaterBreathing
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Gapple
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Health (Integer) — default:
40; range:1–100; unit: %HP - ConsiderAbsorption (Toggle) — default:
true
AutoSwap
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - DelayIn (Integer Range) — default:
1–1; range:0–20; unit: ticks - DelayOut (Integer Range) — default:
1–1; range:0–20; unit: ticks
Refill
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true
Constraints
A group of related settings.
- StartDelay (Integer Range) — default:
1–2; range:0–20; unit: ticks - ClickDelay (Integer Range) — default:
2–4; range:0–20; unit: ticks - CloseDelay (Integer Range) — default:
1–2; range:0–20; unit: ticks - MissChance (Integer Range) — default:
0–0; range:0–100; unit: % - Requires (Multi-Select) — options:
NoMovement,NoRotation,InventoryOpen
Rotations
A group of related settings.
AngleSmooth
Select a mode for this feature. Available modes: Linear, Sigmoid, Acceleration. Default: Linear.
Mode: Linear
- HorizontalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - VerticalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0
Mode: Sigmoid
- HorizontalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - VerticalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - Steepness (Decimal) — default:
10.0; range:0.0–20.0 - Midpoint (Decimal) — default:
0.3; range:0.0–1.0
Mode: Acceleration
- YawAcceleration (Decimal Range) — default:
20.0–25.0; range:1.0–180.0 - PitchAcceleration (Decimal Range) — default:
20.0–25.0; range:1.0–180.0
DynamicAccel
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - CoefDistance (Decimal) — default:
-1.393; range:-2.0–2.0 - YawCrosshairAccel (Decimal Range) — default:
17.0–20.0; range:1.0–180.0 - PitchCrosshairAccel (Decimal Range) — default:
17.0–20.0; range:1.0–180.0
AccelerationError
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - YawAccelError (Decimal) — default:
0.1; range:0.01–1.0 - PitchAccelError (Decimal) — default:
0.1; range:0.01–1.0
ConstantError
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - YawConstantError (Decimal) — default:
0.1; range:0.01–1.0 - PitchConstantError (Decimal) — default:
0.1; range:0.01–1.0
SigmoidDeceleration
A toggleable group of settings (default: disabled).
-
Enabled (Toggle) — default:
false -
Steepness (Decimal) — default:
10.0; range:0.0–20.0 -
Midpoint (Decimal) — default:
0.3; range:0.0–1.0 -
MovementCorrection (Choice) — default:
SILENT; options:Off,Strict,Silent,ChangeLook -
ResetThreshold (Decimal) — default:
2.0; range:1.0–180.0 -
TicksUntilReset (Integer) — default:
5; range:1–30; unit: ticks -
RotationTiming (Choice) — default:
NORMAL; options:Normal,OnTick,OnUse -
CombatPauseTime (Integer) — default:
0; range:0–40; unit: ticks -
NotDuringCombat (Toggle) — default:
false
Screenshots
Screenshots for AutoBuff will be added in a future update.
Last updated: 2026-02-13 — Based on source code