AntiExploit
AntiExploit shields your client from servers that try to abuse client-side bugs or send malicious packets to crash, freeze, or disorient you. When the module is on, it filters out abusive values and unwanted screens before they can affect your game, keeping your session stable on sketchy or hostile servers.
The Limit setting caps values that servers commonly weaponize — oversized explosions and floods of particles that can tank your frame rate or lag you out. CancelDemo blocks forced demo-mode screens, while IgnoreProtocolKick keeps you connected when a server tries to disconnect you with a protocol-error message. Turn on Notify to get an on-screen alert whenever an exploit or crash attempt is caught, so you know when a server is acting up.
VFPScoreboardFix is a targeted fix for a specific scoreboard-related crash and is left off by default; enable it only if you run into that issue on a particular server.
Category: Player Enabled by default: No
Settings
| Setting | Type | Default | Range | Description |
|---|---|---|---|---|
| Limit | Multi-Select | [ExplosionStrength, ParticlesAmount, ParticlesSpeed] | ExplosionStrength, ParticlesAmount, ParticlesSpeed | Choose which server-sent values to cap. Limits exaggerated explosion strength and excessive particle amount and speed that can lag or crash your client. |
| CancelDemo | Toggle | true | — | Blocks the server from forcing the demo-mode screen onto your client. |
| IgnoreProtocolKick | Toggle | true | — | Ignores disconnects sent as protocol-error kicks, keeping you connected. |
| Notify | Toggle | true | — | Shows an on-screen notification whenever an exploit or crash attempt is caught. |
| VFPScoreboardFix | Toggle | false | — | Applies a fix for a specific scoreboard-related crash. Enable only if you encounter that issue. |
Last updated: 2026-06-08 — Based on source code