Documentation

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TargetStrafe

Automatically strafes around enemies targeted by KillAura.

Category: Movement
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── Mode (Mode Selector | default: Motion | modes: Motion)
   └── [Mode: Motion]
       ├── ControlDirection (Toggle | default: true)
       ├── Hypixel (Toggle | default: false)
       ├── Validation (Toggleable Group | default: on)
          ├── Enabled (Toggle | default: true)
          ├── EdgeCheck (Toggleable Group | default: on)
             ├── Enabled (Toggle | default: true)
             └── MaxFallHeight (Decimal | default: 1.2 | range: 0.1..4.0)
          └── VoidCheck (Toggleable Group | default: on)
              ├── Enabled (Toggle | default: true)
              └── SafetyExpand (Decimal | default: 0.1 | range: 0.0..5.0)
       └── AdaptiveRange (Toggleable Group | default: off)
           ├── Enabled (Toggle | default: false)
           ├── MaxRange (Decimal | default: 4.0 | range: 1.0..5.0)
           └── RangeStep (Decimal | default: 0.5 | range: 0.0..1.0)
├── Range (Decimal | default: 2.95 | range: 0.0..8.0)
├── FollowRange (Decimal | default: 4.0 | range: 0.0..10.0)
└── Requirements (Multi-Select | options: Space, Speed, KillAura, Ground)

Settings Details

Mode

Select a mode for this feature. Available modes: Motion. Default: Motion.

Mode: Motion
  • ControlDirection (Toggle) — default: true — Allows left/right keys to control strafe direction.
  • Hypixel (Toggle) — default: false — Applies Hypixel-specific speed adjustments during strafing.
Validation

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true — Toggles safety validation for strafe positions.
EdgeCheck

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true — Enables edge detection to prevent falling off ledges.
  • MaxFallHeight (Decimal) — default: 1.2; range: 0.14.0 — Maximum fall height before a position is considered unsafe.
VoidCheck

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true — Enables void detection to prevent falling into the void.
  • SafetyExpand (Decimal) — default: 0.1; range: 0.05.0 — Expand radius for the void safety check.
AdaptiveRange

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false — Enables dynamic range adjustment when the path is blocked.

  • MaxRange (Decimal) — default: 4.0; range: 1.05.0 — Maximum strafe range when adapting.

  • RangeStep (Decimal) — default: 0.5; range: 0.01.0 — Increment step for range adaptation attempts.

  • Range (Decimal) — default: 2.95; range: 0.08.0 — Maximum distance to consider entities as strafe targets.

  • FollowRange (Decimal) — default: 4.0; range: 0.010.0 — Maximum distance to follow and strafe around a target.

  • Requirements (Multi-Select) — options: Space, Speed, KillAura, Ground — Conditions that must be met for strafing to activate.

Screenshots

Screenshots for TargetStrafe will be added in a future update.


Last updated: 2026-02-13 — Based on source code