Documentation

Learn how to install and use LiquidBounce with our comprehensive guides

Strafe

Allows you to strafe while being in mid-air.

Category: Movement
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── StrengthInAir (Decimal | default: 1.0 | range: 0.0..1.0)
├── StrengthOnGround (Decimal | default: 1.0 | range: 0.0..1.0)
└── StrictMovement (Toggle | default: false)

Settings Details

  • StrengthInAir (Decimal) — default: 1.0; range: 0.01.0 — Strafe strength applied when the player is in the air.
  • StrengthOnGround (Decimal) — default: 1.0; range: 0.01.0 — Strafe strength applied when the player is on the ground.
  • StrictMovement (Toggle) — default: false — Zeroes horizontal movement when the player is not providing input.

Screenshots

Screenshots for Strafe will be added in a future update.


Last updated: 2026-02-13 — Based on source code