Strafe
Allows you to strafe while being in mid-air.
Category: Movement
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── StrengthInAir (Decimal | default: 1.0 | range: 0.0..1.0)
├── StrengthOnGround (Decimal | default: 1.0 | range: 0.0..1.0)
└── StrictMovement (Toggle | default: false)
Settings Details
- StrengthInAir (Decimal) — default:
1.0; range:0.0–1.0— Strafe strength applied when the player is in the air. - StrengthOnGround (Decimal) — default:
1.0; range:0.0–1.0— Strafe strength applied when the player is on the ground. - StrictMovement (Toggle) — default:
false— Zeroes horizontal movement when the player is not providing input.
Screenshots
Screenshots for Strafe will be added in a future update.
Last updated: 2026-02-13 — Based on source code