NoWeb
Disables slow down caused by webs.
Category: Movement
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
└── Mode (Mode Selector | default: Air | modes: Air, Grim2365, Intave14, Strafe)
├── [Mode: Grim2365]
│ └── BreakOnWorld (Toggle | default: true)
└── [Mode: Strafe]
├── Strength (Decimal | default: 0.23 | range: 0.01..0.8)
├── MotionY (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ └── MotionYStrength (Decimal | default: 0.6 | range: -2.0..2.0)
└── OnlyOnGround (Toggle | default: false)
Settings Details
Mode
Select a mode for this feature. Available modes: Air, Grim2365, Intave14, Strafe. Default: Air.
Mode: Grim2365
- BreakOnWorld (Toggle) — default:
true— Also removes the web block client-side to bypass BadPacketsX checks.
Mode: Strafe
- Strength (Decimal) — default:
0.23; range:0.01–0.8— Horizontal strafe speed applied when moving through webs.
MotionY
A toggleable group of settings (default: disabled).
-
Enabled (Toggle) — default:
false— Toggles vertical motion override while in webs. -
MotionYStrength (Decimal) — default:
0.6; range:-2.0–2.0— Vertical motion value applied while in webs. -
OnlyOnGround (Toggle) — default:
false— Only applies the strafe when the player is on the ground.
Screenshots
Screenshots for NoWeb will be added in a future update.
Last updated: 2026-02-13 — Based on source code