Documentation

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NoWeb

Disables slow down caused by webs.

Category: Movement
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

└── Mode (Mode Selector | default: Air | modes: Air, Grim2365, Intave14, Strafe)
    ├── [Mode: Grim2365]
    │   └── BreakOnWorld (Toggle | default: true)
    └── [Mode: Strafe]
        ├── Strength (Decimal | default: 0.23 | range: 0.01..0.8)
        ├── MotionY (Toggleable Group | default: off)
        │   ├── Enabled (Toggle | default: false)
        │   └── MotionYStrength (Decimal | default: 0.6 | range: -2.0..2.0)
        └── OnlyOnGround (Toggle | default: false)

Settings Details

Mode

Select a mode for this feature. Available modes: Air, Grim2365, Intave14, Strafe. Default: Air.

Mode: Grim2365
  • BreakOnWorld (Toggle) — default: true — Also removes the web block client-side to bypass BadPacketsX checks.
Mode: Strafe
  • Strength (Decimal) — default: 0.23; range: 0.010.8 — Horizontal strafe speed applied when moving through webs.
MotionY

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false — Toggles vertical motion override while in webs.

  • MotionYStrength (Decimal) — default: 0.6; range: -2.02.0 — Vertical motion value applied while in webs.

  • OnlyOnGround (Toggle) — default: false — Only applies the strafe when the player is on the ground.

Screenshots

Screenshots for NoWeb will be added in a future update.


Last updated: 2026-02-13 — Based on source code