LongJump
Allows you to jump further.
Category: Movement
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Mode (Mode Selector | default: NoCheatPlusBoost | modes: NoCheatPlusBoost, NoCheatPlusBow, Vulcan289, Matrix-7.14.5-Flag)
│ ├── [Mode: NoCheatPlusBoost]
│ │ └── NCPBoost (Decimal | default: 4.25 | range: 1.0..10.0)
│ ├── [Mode: NoCheatPlusBow]
│ │ ├── Rotations (Setting Group)
│ │ │ ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
│ │ │ │ ├── [Mode: Linear]
│ │ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ ├── [Mode: Sigmoid]
│ │ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ │ │ └── [Mode: Acceleration]
│ │ │ │ ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ │ ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ │ ├── DynamicAccel (Toggleable Group | default: off)
│ │ │ │ │ ├── Enabled (Toggle | default: false)
│ │ │ │ │ ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
│ │ │ │ │ ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ │ │ └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ │ ├── AccelerationError (Toggleable Group | default: on)
│ │ │ │ │ ├── Enabled (Toggle | default: true)
│ │ │ │ │ ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ │ └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ ├── ConstantError (Toggleable Group | default: on)
│ │ │ │ │ ├── Enabled (Toggle | default: true)
│ │ │ │ │ ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ │ └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ └── SigmoidDeceleration (Toggleable Group | default: off)
│ │ │ │ ├── Enabled (Toggle | default: false)
│ │ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ │ ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
│ │ │ ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
│ │ │ └── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
│ │ ├── Charged (Integer | default: 4 | range: 3..20)
│ │ ├── Speed (Decimal | default: 2.5 | range: 0.0..20.0)
│ │ ├── ArrowsToShoot (Integer | default: 8 | range: 0..20)
│ │ └── FallDistanceToJump (Decimal | default: 0.42 | range: 0.0..2.0)
│ └── [Mode: Matrix-7.14.5-Flag]
│ ├── BoostSpeed (Decimal | default: 1.97 | range: 0.1..5.0)
│ ├── MotionY (Decimal | default: 0.42 | range: 0.0..5.0)
│ └── Delay (Integer | default: 0 | range: 0..3)
├── AutoJump (Toggle | default: false)
└── DisableAfterFinished (Toggle | default: false)
Settings Details
Mode
Select a mode for this feature. Available modes: NoCheatPlusBoost, NoCheatPlusBow, Vulcan289, Matrix-7.14.5-Flag. Default: NoCheatPlusBoost.
Mode: NoCheatPlusBoost
- NCPBoost (Decimal) — default:
4.25; range:1.0–10.0— Horizontal boost multiplier applied on jump for NCP bypass.
Mode: NoCheatPlusBow
Rotations
For details on Rotations settings, see Shared: Rotations.
- Charged (Integer) — default:
4; range:3–20— Number of ticks the bow must be charged before shooting. - Speed (Decimal) — default:
2.5; range:0.0–20.0— Horizontal boost speed applied after the bow boost. - ArrowsToShoot (Integer) — default:
8; range:0–20— Number of arrows to shoot for boosting. - FallDistanceToJump (Decimal) — default:
0.42; range:0.0–2.0— Minimum fall distance before performing the boost jump.
Mode: Matrix-7.14.5-Flag
-
BoostSpeed (Decimal) — default:
1.97; range:0.1–5.0— Horizontal boost speed applied during the long jump. -
MotionY (Decimal) — default:
0.42; range:0.0–5.0— Upward motion applied on jump. -
Delay (Integer) — default:
0; range:0–3— Ticks to wait before applying the boost. -
AutoJump (Toggle) — default:
false— Automatically jumps when moving on the ground. -
DisableAfterFinished (Toggle) — default:
false— Disables the module after the boosted jump lands.
Screenshots
Screenshots for LongJump will be added in a future update.
Last updated: 2026-02-13 — Based on source code