InventoryMove
Allows you to walk while an inventory is opened.
Category: Movement
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Behavior (Choice | default: NORMAL | options: Normal, Safe, Undetectable, StopOnAction)
├── PassthroughSneak (Toggle | default: false)
├── SprintControl (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ ├── Client (Choice | default: DO_NOT_CHANGE | options: DoNotChange, ForceSprint, ForceNoSprint)
│ └── Server (Choice | default: DO_NOT_CHANGE | options: DoNotChange, ForceSprint, ForceNoSprint)
├── SneakControl (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ └── Client (Choice | default: DO_NOT_CHANGE | options: DoNotChange, ForceSneak, ForceNoSneak)
├── Timer (Toggleable Group | default: off)
│ ├── Enabled (Toggle | default: false)
│ └── Speed (Decimal | default: 1.0 | range: 0.1..2.0)
└── Blink (Toggleable Group | default: off)
├── Enabled (Toggle | default: false)
└── MaximumTime (Integer | default: 10000 | range: 0..30000 | ms)
Settings Details
- Behavior (Choice) — default:
NORMAL; options:Normal,Safe,Undetectable,StopOnAction - PassthroughSneak (Toggle) — default:
false
SprintControl
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - Client (Choice) — default:
DO_NOT_CHANGE; options:DoNotChange,ForceSprint,ForceNoSprint - Server (Choice) — default:
DO_NOT_CHANGE; options:DoNotChange,ForceSprint,ForceNoSprint
SneakControl
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - Client (Choice) — default:
DO_NOT_CHANGE; options:DoNotChange,ForceSneak,ForceNoSneak
Timer
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - Speed (Decimal) — default:
1.0; range:0.1–2.0
Blink
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - MaximumTime (Integer) — default:
10000; range:0–30000; unit: ms
Screenshots
Screenshots for InventoryMove will be added in a future update.
Last updated: 2026-02-13 — Based on source code