Documentation

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Freeze

Allows you to freeze yourself in your current position without the server knowing.

Category: Movement
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── Mode (Mode Selector | default: Stationary | modes: Queue, Cancel, Stationary)
   ├── [Mode: Queue]
      └── Origin (Multi-Select | default: [Outgoing] | options: Incoming, Outgoing)
   ├── [Mode: Cancel]
      └── Origin (Multi-Select | default: [Outgoing] | options: Incoming, Outgoing)
   └── [Mode: Stationary]
       └── CancelC0B (Toggle | default: true)
├── DisableOnFlag (Toggle | default: true)
├── Notification (Toggle | default: false)
└── BalanceWarp (Toggle | default: false)

Settings Details

Mode

Select a mode for this feature. Available modes: Queue, Cancel, Stationary. Default: Stationary.

Mode: Queue
  • Origin (Multi-Select) — default: Outgoing; options: Incoming, Outgoing — Which packet directions to queue (delay) while frozen.
Mode: Cancel
  • Origin (Multi-Select) — default: Outgoing; options: Incoming, Outgoing — Which packet directions to cancel while frozen.
Mode: Stationary
  • CancelC0B (Toggle) — default: true — Cancels pong packets to bypass timer checks from anti-cheats like Grim.

  • DisableOnFlag (Toggle) — default: true — Disables the module when the server sends a position correction.

  • Notification (Toggle) — default: false — Shows a notification when the module is disabled due to a flag.

  • BalanceWarp (Toggle) — default: false — Replays all missed ticks when disabled to catch up to server state.

Screenshots

Screenshots for Freeze will be added in a future update.


Last updated: 2026-02-13 — Based on source code