Documentation

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EntityControl

Allows you to control rideable entities without a saddle.

Category: Movement
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

└── Enforce (Multi-Select | default: [Saddled, JumpStrength] | options: Saddled, JumpStrength)

Settings Details

  • Enforce (Multi-Select) — default: Saddled, JumpStrength; options: Saddled, JumpStrength — Selects which checks to bypass: Saddled makes the entity act as if saddled, JumpStrength forces maximum jump strength.

Screenshots

Screenshots for EntityControl will be added in a future update.


Last updated: 2026-02-13 — Based on source code