EntityControl
Allows you to control rideable entities without a saddle.
Category: Movement
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
└── Enforce (Multi-Select | default: [Saddled, JumpStrength] | options: Saddled, JumpStrength)
Settings Details
- Enforce (Multi-Select) — default:
Saddled,JumpStrength; options:Saddled,JumpStrength— Selects which checks to bypass: Saddled makes the entity act as if saddled, JumpStrength forces maximum jump strength.
Screenshots
Screenshots for EntityControl will be added in a future update.
Last updated: 2026-02-13 — Based on source code