TpAura
Automatically teleports and attacks enemies around you.
Category: Combat
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── AttackRange (Decimal | default: 4.2 | range: 3.0..5.0)
├── Clicker (Setting Group)
│ ├── CPS (Integer Range | default: 5..8 | range: 1..60 | clicks)
│ ├── Technique (Choice | default: STABILIZED | options: Stabilized, Efficient, Spamming, DoubleClick, Drag, Butterfly, NormalDistribution)
│ ├── ItemCooldown (Setting Group)
│ │ └── Minimum (Decimal Range | default: 1.0..1.0 | range: 0.0..2.0)
│ └── AttackCooldown (Toggle | default: true)
├── Mode (Mode Selector | default: AStar | modes: AStar, Immediate)
│ ├── [Mode: AStar]
│ │ ├── MaximumDistance (Integer | default: 95 | range: 50..250)
│ │ ├── MaximumCost (Integer | default: 250 | range: 50..500)
│ │ ├── TickDistance (Integer | default: 3 | range: 1..7)
│ │ ├── AllowDiagonal (Toggle | default: false)
│ │ ├── TpBack (Toggle | default: true)
│ │ └── Stick (Integer | default: 5 | range: 1..10 | ticks)
└── Target (Setting Group)
├── FOV (Decimal | default: 180.0 | range: 0.0..180.0)
├── HurtTime (Integer | default: 10 | range: 0..10)
└── Priority (Multi-Select | default: [Type, HurtTime] | options: Type, Health, Distance, Direction, HurtTime, Age)
Settings Details
- AttackRange (Decimal) — default:
4.2; range:3.0–5.0— Maximum distance from the desync position at which enemies can be attacked.
Clicker
For details on Clicker settings, see Shared: Clicker.
Mode
Select a mode for this feature. Available modes: AStar, Immediate. Default: AStar.
Mode: AStar
- MaximumDistance (Integer) — default:
95; range:50–250— Maximum pathfinding distance in blocks to search for a route to the target. - MaximumCost (Integer) — default:
250; range:50–500— Maximum A* path cost before the search is abandoned. - TickDistance (Integer) — default:
3; range:1–7— Number of path nodes to traverse per teleport packet. - AllowDiagonal (Toggle) — default:
false— Allows diagonal movement in the A* pathfinding. - TpBack (Toggle) — default:
true— Teleports back to the original position after attacking. - Stick (Integer) — default:
5; range:1–10; unit: ticks — Ticks to remain at the target position before teleporting back.
Target
For details on Target settings, see Shared: Target.
Screenshots
Screenshots for TpAura will be added in a future update.
Last updated: 2026-02-13 — Based on source code