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AutoBow

Automates many bow-related actions like aiming and shooting.

Category: Combat
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── AutoShoot (Toggleable Group | default: on)
   ├── Enabled (Toggle | default: true)
   ├── Charged (Integer | default: 15 | range: 3..20 | ticks)
   ├── ChargedRandom (Decimal Range | default: 0.0..0.0 | range: -10.0..10.0 | ticks)
   ├── DelayBetweenShots (Decimal | default: 0.0 | range: 0.0..5.0 | s)
   ├── AimThreshold (Decimal | default: 1.5 | range: 1.0..4.0 | °)
   ├── RequiresHypotheticalHit (Toggle | default: false)
   └── UsePrechargedCrossbow (Toggle | default: false)
├── BowAimbot (Toggleable Group | default: on)
   ├── Enabled (Toggle | default: true)
   ├── Target (Setting Group)
      ├── FOV (Decimal | default: 180.0 | range: 0.0..180.0)
      ├── HurtTime (Integer | default: 10 | range: 0..10)
      └── Priority (Multi-Select | default: [Type, Distance] | options: Type, Health, Distance, Direction, HurtTime, Age)
   ├── Rotations (Setting Group)
      ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
         ├── [Mode: Linear]
            ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
            └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
         ├── [Mode: Sigmoid]
            ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
            ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
            ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
            └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
         └── [Mode: Acceleration]
             ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
             ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
             ├── DynamicAccel (Toggleable Group | default: off)
                ├── Enabled (Toggle | default: false)
                ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
                ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
                └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
             ├── AccelerationError (Toggleable Group | default: on)
                ├── Enabled (Toggle | default: true)
                ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
                └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
             ├── ConstantError (Toggleable Group | default: on)
                ├── Enabled (Toggle | default: true)
                ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
                └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
             └── SigmoidDeceleration (Toggleable Group | default: off)
                 ├── Enabled (Toggle | default: false)
                 ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
                 └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
      ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
      ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
      └── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
   └── TargetRendering (Toggleable Group | default: on)
       ├── Enabled (Toggle | default: true)
       └── Mode (Mode Selector | default: Image | modes: Legacy, Circle, Image, GlowingCircle, Ghost, Text2D, Arrow)
           ├── [Mode: Legacy]
              ├── Size (Decimal | default: 0.5 | range: 0.1..2.0)
              ├── Height (Decimal | default: 0.1 | range: 0.02..2.0)
              ├── Color (Color)
              └── ExtraYOffset (Decimal | default: 0.1 | range: 0.0..1.0)
           ├── [Mode: Circle]
              ├── Radius (Decimal | default: 0.85 | range: 0.1..2.0)
              ├── InnerRadius (Decimal | default: 0.0 | range: 0.0..2.0)
              ├── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
                 ├── [Mode: Feet]
                    └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                 ├── [Mode: Top]
                    └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                 ├── [Mode: Relative]
                    └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
                 └── [Mode: Animated]
                     ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                     ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                     ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                     └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
              ├── OuterColor (Color)
              ├── InnerColor (Color)
              └── Color (Color)
           ├── [Mode: Image]
              ├── Source (Mode Selector | default: Custom | modes: Custom, Builtin)
                 ├── [Mode: Custom]
                    └── File (File)
                 └── [Mode: Builtin]
                     └── Preset (Choice | default: MARKER1 | options: Marker1, Marker2)
              ├── Scale (2D Position)
              ├── ColorModulator (Color)
              ├── Rotate (Setting Group)
                 ├── Period (Integer | default: 1000 | range: 10..20000 | ms)
                 ├── Symmetric (Toggle | default: true)
                 └── Curve (Curve)
              └── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
                  ├── [Mode: Feet]
                     └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                  ├── [Mode: Top]
                     └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                  ├── [Mode: Relative]
                     └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
                  └── [Mode: Animated]
                      ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                      ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                      ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                      └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
           ├── [Mode: GlowingCircle]
              ├── Radius (Decimal | default: 0.85 | range: 0.1..2.0)
              ├── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
                 ├── [Mode: Feet]
                    └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                 ├── [Mode: Top]
                    └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                 ├── [Mode: Relative]
                    └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
                 └── [Mode: Animated]
                     ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                     ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                     ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                     └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
              ├── OuterColor (Color)
              ├── GlowColor (Color)
              ├── GlowHeight (Decimal | default: 0.3 | range: -1.0..1.0)
              └── Color (Color)
           ├── [Mode: Ghost]
              ├── Color (Color)
              ├── Size (Decimal | default: 0.5 | range: 0.4..0.7)
              └── Length (Integer | default: 25 | range: 15..40)
           ├── [Mode: Text2D]
              ├── Scale (Decimal | default: 1.0 | range: 0.01..10.0)
              ├── Shadow (Toggle | default: true)
              ├── Color (Color)
              ├── Text (Editable List)
              └── HeightMode (Mode Selector | default: Feet | modes: Feet, Top, Relative, Health, Animated)
                  ├── [Mode: Feet]
                     └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                  ├── [Mode: Top]
                     └── Offset (Decimal | default: 0.0 | range: -1.0..1.0)
                  ├── [Mode: Relative]
                     └── Height (Decimal | default: 0.5 | range: -0.5..1.5)
                  └── [Mode: Animated]
                      ├── Speed (Decimal | default: 0.18 | range: 0.01..1.0)
                      ├── HeightMultiplier (Decimal | default: 0.4 | range: 0.1..1.0)
                      ├── HeightOffset (Decimal | default: 1.3 | range: 0.0..2.0)
                      └── GlowOffset (Decimal | default: -1.0 | range: -3.1..3.1)
           └── [Mode: Arrow]
               ├── Color (Color)
               ├── OutlineColor (Color)
               └── Size (Decimal | default: 1.5 | range: 0.5..20.0)
└── FastCharge (Toggleable Group | default: off)
    ├── Enabled (Toggle | default: false)
    ├── Speed (Integer | default: 20 | range: 3..20)
    ├── NotInTheAir (Toggle | default: true)
    ├── NotDuringMove (Toggle | default: false)
    ├── NotDuringRegeneration (Toggle | default: false)
    └── PacketType (Choice | default: FULL | options: OnGroundOnly, PositionAndOnGround, LookAndOnGround, Full)

Settings Details

AutoShoot

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • Charged (Integer) — default: 15; range: 320; unit: ticks — Number of ticks to wait before automatically releasing the bow.
  • ChargedRandom (Decimal Range) — default: 0.00.0; range: -10.010.0; unit: ticks — Random variation added to the charge time using Gaussian distribution.
  • DelayBetweenShots (Decimal) — default: 0.0; range: 0.05.0; unit: s — Minimum delay in seconds required between consecutive shots.
  • AimThreshold (Decimal) — default: 1.5; range: 1.04.0; unit: ° — Maximum angle deviation from the target allowed before shooting.
  • RequiresHypotheticalHit (Toggle) — default: false — When enabled, simulates the arrow trajectory to confirm a hit before shooting.
  • UsePrechargedCrossbow (Toggle) — default: false — Enables auto-shooting with pre-charged crossbows in the off-hand.

BowAimbot

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
Target

For details on Target settings, see Shared: Target.

Rotations

For details on Rotations settings, see Shared: Rotations.

AngleSmooth

Select a mode for this feature. Available modes: Linear, Sigmoid, Acceleration. Default: Linear.

Mode: Linear
  • HorizontalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • VerticalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
Mode: Sigmoid
  • HorizontalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • VerticalTurnSpeed (Decimal Range) — default: 180.0180.0; range: 0.0180.0
  • Steepness (Decimal) — default: 10.0; range: 0.020.0
  • Midpoint (Decimal) — default: 0.3; range: 0.01.0
Mode: Acceleration
  • YawAcceleration (Decimal Range) — default: 20.025.0; range: 1.0180.0
  • PitchAcceleration (Decimal Range) — default: 20.025.0; range: 1.0180.0
DynamicAccel

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false
  • CoefDistance (Decimal) — default: -1.393; range: -2.02.0
  • YawCrosshairAccel (Decimal Range) — default: 17.020.0; range: 1.0180.0
  • PitchCrosshairAccel (Decimal Range) — default: 17.020.0; range: 1.0180.0
AccelerationError

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • YawAccelError (Decimal) — default: 0.1; range: 0.011.0
  • PitchAccelError (Decimal) — default: 0.1; range: 0.011.0
ConstantError

A toggleable group of settings (default: enabled).

  • Enabled (Toggle) — default: true
  • YawConstantError (Decimal) — default: 0.1; range: 0.011.0
  • PitchConstantError (Decimal) — default: 0.1; range: 0.011.0
SigmoidDeceleration

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false

  • Steepness (Decimal) — default: 10.0; range: 0.020.0

  • Midpoint (Decimal) — default: 0.3; range: 0.01.0

  • MovementCorrection (Choice) — default: SILENT; options: Off, Strict, Silent, ChangeLook

  • ResetThreshold (Decimal) — default: 2.0; range: 1.0180.0

  • TicksUntilReset (Integer) — default: 5; range: 130; unit: ticks

TargetRendering

For details on TargetRendering settings, see Shared: TargetRendering.

Mode: Legacy
  • Size (Decimal) — default: 0.5; range: 0.12.0
  • Height (Decimal) — default: 0.1; range: 0.022.0
  • Color (Color)
  • ExtraYOffset (Decimal) — default: 0.1; range: 0.01.0
Mode: Circle
  • Radius (Decimal) — default: 0.85; range: 0.12.0
  • InnerRadius (Decimal) — default: 0.0; range: 0.02.0
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0

  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0

  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0

  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1

  • OuterColor (Color)

  • InnerColor (Color)

  • Color (Color)

Mode: Image
Source

Select a mode for this feature. Available modes: Custom, Builtin. Default: Custom.

Mode: Custom
  • File (File)
Mode: Builtin
  • Preset (Choice) — default: MARKER1; options: Marker1, Marker2

  • Scale (2D Position)

  • ColorModulator (Color)

Rotate

A group of related settings.

  • Period (Integer) — default: 1000; range: 1020000; unit: ms
  • Symmetric (Toggle) — default: true
  • Curve (Curve)
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0
  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0
  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0
  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1
Mode: GlowingCircle
  • Radius (Decimal) — default: 0.85; range: 0.12.0
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0

  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0

  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0

  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1

  • OuterColor (Color)

  • GlowColor (Color)

  • GlowHeight (Decimal) — default: 0.3; range: -1.01.0

  • Color (Color)

Mode: Ghost
  • Color (Color)
  • Size (Decimal) — default: 0.5; range: 0.40.7
  • Length (Integer) — default: 25; range: 1540
Mode: Text2D
  • Scale (Decimal) — default: 1.0; range: 0.0110.0
  • Shadow (Toggle) — default: true
  • Color (Color)
  • Text (Editable List)
HeightMode

Select a mode for this feature. Available modes: Feet, Top, Relative, Health, Animated. Default: Feet.

Mode: Feet
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Top
  • Offset (Decimal) — default: 0.0; range: -1.01.0
Mode: Relative
  • Height (Decimal) — default: 0.5; range: -0.51.5
Mode: Animated
  • Speed (Decimal) — default: 0.18; range: 0.011.0
  • HeightMultiplier (Decimal) — default: 0.4; range: 0.11.0
  • HeightOffset (Decimal) — default: 1.3; range: 0.02.0
  • GlowOffset (Decimal) — default: -1.0; range: -3.13.1
Mode: Arrow
  • Color (Color)
  • OutlineColor (Color)
  • Size (Decimal) — default: 1.5; range: 0.520.0

FastCharge

A toggleable group of settings (default: disabled).

  • Enabled (Toggle) — default: false
  • Speed (Integer) — default: 20; range: 320 — Number of movement packets sent per tick to accelerate bow charging.
  • NotInTheAir (Toggle) — default: true — Disables fast charging when the player is airborne.
  • NotDuringMove (Toggle) — default: false — Disables fast charging while the player is moving.
  • NotDuringRegeneration (Toggle) — default: false — Disables fast charging while the regeneration effect is active.
  • PacketType (Choice) — default: FULL; options: OnGroundOnly, PositionAndOnGround, LookAndOnGround, Full — Type of movement packet sent to accelerate bow charge.

Screenshots

Screenshots for AutoBow will be added in a future update.


Last updated: 2026-02-13 — Based on source code