Documentation

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Timer

Changes the speed the game is running at.

Category: World
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

└── Mode (Mode Selector | default: Classic | modes: Classic, Pulse, Boost)
    ├── [Mode: Classic]
       └── Speed (Decimal | default: 2.0 | range: 0.1..20.0)
    ├── [Mode: Pulse]
       ├── NormalSpeed (Decimal | default: 0.5 | range: 0.1..20.0)
       ├── NormalSpeedTicks (Integer | default: 20 | range: 1..500 | ticks)
       ├── BoostSpeed (Decimal | default: 2.0 | range: 0.1..20.0)
       ├── BoostSpeedTicks (Integer | default: 20 | range: 1..500 | ticks)
       └── OnMove (Toggle | default: false)
    └── [Mode: Boost]
        ├── BoostSpeed (Decimal | default: 1.3 | range: 0.1..20.0)
        ├── SlowSpeed (Decimal | default: 0.6 | range: 0.1..20.0)
        ├── TimeBoostTicks (Integer | default: 12 | range: 1..60 | ticks)
        ├── AccountTimerValues (Toggle | default: true)
        ├── NormalizeDuringCombat (Toggle | default: true)
        └── AllowNegative (Toggle | default: false)

Settings Details

Mode

Select a mode for this feature. Available modes: Classic, Pulse, Boost. Default: Classic.

Mode: Classic
  • Speed (Decimal) — default: 2.0; range: 0.120.0
Mode: Pulse
  • NormalSpeed (Decimal) — default: 0.5; range: 0.120.0
  • NormalSpeedTicks (Integer) — default: 20; range: 1500; unit: ticks
  • BoostSpeed (Decimal) — default: 2.0; range: 0.120.0
  • BoostSpeedTicks (Integer) — default: 20; range: 1500; unit: ticks
  • OnMove (Toggle) — default: false
Mode: Boost
  • BoostSpeed (Decimal) — default: 1.3; range: 0.120.0
  • SlowSpeed (Decimal) — default: 0.6; range: 0.120.0
  • TimeBoostTicks (Integer) — default: 12; range: 160; unit: ticks
  • AccountTimerValues (Toggle) — default: true
  • NormalizeDuringCombat (Toggle) — default: true
  • AllowNegative (Toggle) — default: false

Screenshots

Screenshots for Timer will be added in a future update.


Last updated: 2026-02-13 — Based on source code