Timer
Changes the speed the game is running at.
Category: World
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
└── Mode (Mode Selector | default: Classic | modes: Classic, Pulse, Boost)
├── [Mode: Classic]
│ └── Speed (Decimal | default: 2.0 | range: 0.1..20.0)
├── [Mode: Pulse]
│ ├── NormalSpeed (Decimal | default: 0.5 | range: 0.1..20.0)
│ ├── NormalSpeedTicks (Integer | default: 20 | range: 1..500 | ticks)
│ ├── BoostSpeed (Decimal | default: 2.0 | range: 0.1..20.0)
│ ├── BoostSpeedTicks (Integer | default: 20 | range: 1..500 | ticks)
│ └── OnMove (Toggle | default: false)
└── [Mode: Boost]
├── BoostSpeed (Decimal | default: 1.3 | range: 0.1..20.0)
├── SlowSpeed (Decimal | default: 0.6 | range: 0.1..20.0)
├── TimeBoostTicks (Integer | default: 12 | range: 1..60 | ticks)
├── AccountTimerValues (Toggle | default: true)
├── NormalizeDuringCombat (Toggle | default: true)
└── AllowNegative (Toggle | default: false)
Settings Details
Mode
Select a mode for this feature. Available modes: Classic, Pulse, Boost. Default: Classic.
Mode: Classic
- Speed (Decimal) — default:
2.0; range:0.1–20.0
Mode: Pulse
- NormalSpeed (Decimal) — default:
0.5; range:0.1–20.0 - NormalSpeedTicks (Integer) — default:
20; range:1–500; unit: ticks - BoostSpeed (Decimal) — default:
2.0; range:0.1–20.0 - BoostSpeedTicks (Integer) — default:
20; range:1–500; unit: ticks - OnMove (Toggle) — default:
false
Mode: Boost
- BoostSpeed (Decimal) — default:
1.3; range:0.1–20.0 - SlowSpeed (Decimal) — default:
0.6; range:0.1–20.0 - TimeBoostTicks (Integer) — default:
12; range:1–60; unit: ticks - AccountTimerValues (Toggle) — default:
true - NormalizeDuringCombat (Toggle) — default:
true - AllowNegative (Toggle) — default:
false
Screenshots
Screenshots for Timer will be added in a future update.
Last updated: 2026-02-13 — Based on source code