Nuker
Automatically destroys all blocks in your area. Be careful!
Category: World
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── Mode (Mode Selector | default: Legit | modes: Legit, Instant)
│ ├── [Mode: Legit]
│ │ ├── Range (Decimal | default: 5.0 | range: 1.0..6.0)
│ │ ├── WallRange (Decimal | default: 0.0 | range: 0.0..6.0)
│ │ ├── ForceImmediateBreak (Toggle | default: false)
│ │ ├── Rotations (Setting Group)
│ │ │ ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
│ │ │ │ ├── [Mode: Linear]
│ │ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ ├── [Mode: Sigmoid]
│ │ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ │ │ └── [Mode: Acceleration]
│ │ │ │ ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ │ ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ │ ├── DynamicAccel (Toggleable Group | default: off)
│ │ │ │ │ ├── Enabled (Toggle | default: false)
│ │ │ │ │ ├── CoefDistance (Decimal | default: -1.393 | range: -2.0..2.0)
│ │ │ │ │ ├── YawCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ │ │ └── PitchCrosshairAccel (Decimal Range | default: 17.0..20.0 | range: 1.0..180.0)
│ │ │ │ ├── AccelerationError (Toggleable Group | default: on)
│ │ │ │ │ ├── Enabled (Toggle | default: true)
│ │ │ │ │ ├── YawAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ │ └── PitchAccelError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ ├── ConstantError (Toggleable Group | default: on)
│ │ │ │ │ ├── Enabled (Toggle | default: true)
│ │ │ │ │ ├── YawConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ │ └── PitchConstantError (Decimal | default: 0.1 | range: 0.01..1.0)
│ │ │ │ └── SigmoidDeceleration (Toggleable Group | default: off)
│ │ │ │ ├── Enabled (Toggle | default: false)
│ │ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ │ ├── MovementCorrection (Choice | default: SILENT | options: Off, Strict, Silent, ChangeLook)
│ │ │ ├── ResetThreshold (Decimal | default: 2.0 | range: 1.0..180.0)
│ │ │ └── TicksUntilReset (Integer | default: 5 | range: 1..30 | ticks)
│ │ └── SwitchDelay (Integer | default: 0 | range: 0..20 | ticks)
│ └── [Mode: Instant]
│ ├── Range (Decimal | default: 5.0 | range: 1.0..50.0)
│ ├── BPS (Integer Range | default: 40..50 | range: 1..200)
│ └── DoNotStop (Toggle | default: false)
├── AreaMode (Mode Selector | default: Sphere | modes: Sphere, Floor)
│ └── [Mode: Floor]
│ ├── RelativeToPlayer (Toggle | default: true)
│ ├── StartPosition (3D Position)
│ ├── EndPosition (3D Position)
│ └── TopToBottom (Toggle | default: true)
├── Filter (Choice | default: BLACKLIST | options: Whitelist, Blacklist)
├── Blocks (Registry List)
├── Swing (Choice | default: DO_NOT_HIDE | options: DoNotHide, HideForBoth, HideForClient, HideForServer)
├── IgnoreOpenInventory (Toggle | default: true)
└── TargetRendering (Toggleable Group | default: on)
├── Enabled (Toggle | default: true)
├── Clump (Toggle | default: true)
├── StartSize (Decimal | default: 1.0 | range: 0.0..2.0)
├── StartCurve (Choice | default: LINEAR | options: Linear, QuadIn, QuadOut, QuadInOut, ExponentialIn, ExponentialOut, None)
├── EndSize (Decimal | default: 0.8 | range: 0.0..2.0)
├── EndCurve (Choice | default: LINEAR | options: Linear, QuadIn, QuadOut, QuadInOut, ExponentialIn, ExponentialOut, None)
├── FadeInCurve (Choice | default: LINEAR | options: Linear, QuadIn, QuadOut, QuadInOut, ExponentialIn, ExponentialOut, None)
├── FadeOutCurve (Choice | default: LINEAR | options: Linear, QuadIn, QuadOut, QuadInOut, ExponentialIn, ExponentialOut, None)
├── InTime (Integer | default: 500 | range: 0..5000 | ms)
├── OutTime (Integer | default: 500 | range: 0..5000 | ms)
├── Color (Color)
└── OutlineColor (Color)
Settings Details
Mode
Select a mode for this feature. Available modes: Legit, Instant. Default: Legit.
Mode: Legit
- Range (Decimal) — default:
5.0; range:1.0–6.0 - WallRange (Decimal) — default:
0.0; range:0.0–6.0 - ForceImmediateBreak (Toggle) — default:
false
Rotations
A group of related settings.
AngleSmooth
Select a mode for this feature. Available modes: Linear, Sigmoid, Acceleration. Default: Linear.
Mode: Linear
- HorizontalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - VerticalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0
Mode: Sigmoid
- HorizontalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - VerticalTurnSpeed (Decimal Range) — default:
180.0–180.0; range:0.0–180.0 - Steepness (Decimal) — default:
10.0; range:0.0–20.0 - Midpoint (Decimal) — default:
0.3; range:0.0–1.0
Mode: Acceleration
- YawAcceleration (Decimal Range) — default:
20.0–25.0; range:1.0–180.0 - PitchAcceleration (Decimal Range) — default:
20.0–25.0; range:1.0–180.0
DynamicAccel
A toggleable group of settings (default: disabled).
- Enabled (Toggle) — default:
false - CoefDistance (Decimal) — default:
-1.393; range:-2.0–2.0 - YawCrosshairAccel (Decimal Range) — default:
17.0–20.0; range:1.0–180.0 - PitchCrosshairAccel (Decimal Range) — default:
17.0–20.0; range:1.0–180.0
AccelerationError
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - YawAccelError (Decimal) — default:
0.1; range:0.01–1.0 - PitchAccelError (Decimal) — default:
0.1; range:0.01–1.0
ConstantError
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - YawConstantError (Decimal) — default:
0.1; range:0.01–1.0 - PitchConstantError (Decimal) — default:
0.1; range:0.01–1.0
SigmoidDeceleration
A toggleable group of settings (default: disabled).
-
Enabled (Toggle) — default:
false -
Steepness (Decimal) — default:
10.0; range:0.0–20.0 -
Midpoint (Decimal) — default:
0.3; range:0.0–1.0 -
MovementCorrection (Choice) — default:
SILENT; options:Off,Strict,Silent,ChangeLook -
ResetThreshold (Decimal) — default:
2.0; range:1.0–180.0 -
TicksUntilReset (Integer) — default:
5; range:1–30; unit: ticks -
SwitchDelay (Integer) — default:
0; range:0–20; unit: ticks
Mode: Instant
- Range (Decimal) — default:
5.0; range:1.0–50.0 - BPS (Integer Range) — default:
40–50; range:1–200 - DoNotStop (Toggle) — default:
false
AreaMode
Select a mode for this feature. Available modes: Sphere, Floor. Default: Sphere.
Mode: Floor
-
RelativeToPlayer (Toggle) — default:
true -
StartPosition (3D Position)
-
EndPosition (3D Position)
-
TopToBottom (Toggle) — default:
true -
Filter (Choice) — default:
BLACKLIST; options:Whitelist,Blacklist -
Blocks (Registry List)
-
Swing (Choice) — default:
DO_NOT_HIDE; options:DoNotHide,HideForBoth,HideForClient,HideForServer -
IgnoreOpenInventory (Toggle) — default:
true
TargetRendering
A toggleable group of settings (default: enabled).
- Enabled (Toggle) — default:
true - Clump (Toggle) — default:
true - StartSize (Decimal) — default:
1.0; range:0.0–2.0 - StartCurve (Choice) — default:
LINEAR; options:Linear,QuadIn,QuadOut,QuadInOut,ExponentialIn,ExponentialOut,None - EndSize (Decimal) — default:
0.8; range:0.0–2.0 - EndCurve (Choice) — default:
LINEAR; options:Linear,QuadIn,QuadOut,QuadInOut,ExponentialIn,ExponentialOut,None - FadeInCurve (Choice) — default:
LINEAR; options:Linear,QuadIn,QuadOut,QuadInOut,ExponentialIn,ExponentialOut,None - FadeOutCurve (Choice) — default:
LINEAR; options:Linear,QuadIn,QuadOut,QuadInOut,ExponentialIn,ExponentialOut,None - InTime (Integer) — default:
500; range:0–5000; unit: ms - OutTime (Integer) — default:
500; range:0–5000; unit: ms - Color (Color)
- OutlineColor (Color)
Screenshots
Screenshots for Nuker will be added in a future update.
Last updated: 2026-02-13 — Based on source code