BedDefender
Automatically places blocks to defend your bed in BedWars.
Category: World
Enabled by default: No
Settings
Below is the complete tree of all configurable settings for this module.
├── MaxLayers (Integer | default: 1 | range: 1..5)
├── SelfBed (Mode Selector | default: None | modes: None, Color, SpawnLocation, Manual)
│ ├── [Mode: Color]
│ │ └── Slots (Multi-Select | default: [Head] | options: Feet, Legs, Chest, Head)
│ ├── [Mode: SpawnLocation]
│ │ └── BedDistance (Decimal | default: 24.0 | range: 16.0..48.0)
│ └── [Mode: Manual]
│ ├── Track (Key)
│ └── Untrack (Key)
├── Place (Setting Group)
│ ├── Range (Decimal | default: 4.5 | range: 1.0..6.0)
│ ├── WallRange (Decimal | default: 4.5 | range: 0.0..6.0)
│ ├── Cooldown (Integer Range | default: 1..2 | range: 0..40 | ticks)
│ ├── Swing (Choice | default: DO_NOT_HIDE | options: DoNotHide, HideForBoth, HideForClient, HideForServer)
│ ├── ConstructFailResult (Toggle | default: true)
│ ├── Sneak (Integer | default: 1 | range: 0..10 | ticks)
│ ├── Ignore (Multi-Select | default: [OpenInventory, UsingItem] | options: OpenInventory, UsingItem)
│ ├── SlotResetDelay (Integer Range | default: 4..6 | range: 0..40 | ticks)
│ ├── RotationMode (Mode Selector | default: Normal | modes: Normal, None)
│ │ ├── [Mode: Normal]
│ │ │ ├── PostMove (Toggle | default: false)
│ │ │ └── Rotations (Setting Group)
│ │ │ ├── AngleSmooth (Mode Selector | default: Linear | modes: Linear, Sigmoid, Acceleration)
│ │ │ │ ├── [Mode: Linear]
│ │ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ └── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ ├── [Mode: Sigmoid]
│ │ │ │ │ ├── HorizontalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ ├── VerticalTurnSpeed (Decimal Range | default: 180.0..180.0 | range: 0.0..180.0)
│ │ │ │ │ ├── Steepness (Decimal | default: 10.0 | range: 0.0..20.0)
│ │ │ │ │ └── Midpoint (Decimal | default: 0.3 | range: 0.0..1.0)
│ │ │ │ └── [Mode: Acceleration]
│ │ │ │ ├── YawAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ │ ├── PitchAcceleration (Decimal Range | default: 20.0..25.0 | range: 1.0..180.0)
│ │ │ │