Documentation

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Derp

Makes it look as if you were derping around to other players

Category: Fun
Enabled by default: No

Settings

Below is the complete tree of all configurable settings for this module.

├── Yaw (Mode Selector | default: Random | modes: Static, Offset, Random, Jitter, Spin)
│   ├── [Mode: Static]
│   │   └── Yaw (Decimal | default: 0.0 | range: -180.0..180.0 | °)
│   ├── [Mode: Offset]
│   │   └── Offset (Decimal | default: 0.0 | range: -180.0..180.0 | °)
│   ├── [Mode: Jitter]
│   │   ├── ForwardTicks (Integer | default: 2 | range: 0..100 | ticks)
│   │   └── BackwardTicks (Integer | default: 2 | range: 0..100 | ticks)
│   └── [Mode: Spin]
│       └── Speed (Integer | default: 50 | range: -70..70 | °/tick)
├── Pitch (Mode Selector | default: Random | modes: Static, Offset, Random)
│   ├── [Mode: Static]
│   │   └── Pitch (Decimal | default: -90.0 | range: -180.0..180.0 | °)
│   ├── [Mode: Offset]
│   │   └── Offset (Decimal | default: 0.0 | range: -180.0..180.0 | °)
├── SafePitch (Toggle | default: true)
└── NotDuringSprint (Toggle | default: true)

Settings Details

Yaw

Select a mode for this feature. Available modes: Static, Offset, Random, Jitter, Spin. Default: Random.

Mode: Static
  • Yaw (Decimal) — default: 0.0; range: -180.0180.0; unit: °
Mode: Offset
  • Offset (Decimal) — default: 0.0; range: -180.0180.0; unit: °
Mode: Jitter
  • ForwardTicks (Integer) — default: 2; range: 0100; unit: ticks
  • BackwardTicks (Integer) — default: 2; range: 0100; unit: ticks
Mode: Spin
  • Speed (Integer) — default: 50; range: -7070; unit: °/tick

Pitch

Select a mode for this feature. Available modes: Static, Offset, Random. Default: Random.

Mode: Static
  • Pitch (Decimal) — default: -90.0; range: -180.0180.0; unit: °
Mode: Offset
  • Offset (Decimal) — default: 0.0; range: -180.0180.0; unit: °

  • SafePitch (Toggle) — default: true

  • NotDuringSprint (Toggle) — default: true

Screenshots

Screenshots for Derp will be added in a future update.


Last updated: 2026-02-13 — Based on source code