Changelogs

Find out what has been added in the latest LiquidBounce releases.

0.29.0

March 29, 2025

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additions Added Polar Spider bypass.

additions Added Intave 1.8.x Phase bypass.

additions Added Hypixel 1.5 Step bypass.

additions Added Vulcan Reversal Velocity bypass.

additions Added Anti-Cheat detect module.

additions Added faster and smoother animations to ClickGUI.

additions Added LogoffSpot module to mark others logout locations.

additions Added constant yaw offset mode to Speed module.

additions Added Fly disabler for Mineland servers.

additions Added Centered Crosshair component to HUD.

additions Added multi-selection feature for module settings allowing selection of multiple options at once.

additions Added Dutch and Turkish language support.

additions Added ignore options to AutoDodge module.

additions Added more movement prediction modes to ElytraTarget.

additions Added option to only use tools in FastBreak module.

additions Added tag filtering for multi-selection settings.

additions Added automatic config backup system when updating between versions.

additions Added more options to AntiBlind module.

additions Added ground-only option for Eagle in Scaffold module.

additions Added local storage support to Script API.

improvements Added local config loading with module name support.

improvements Improved Hypixel AutoBlock bypass.

improvements Improved Hypixel Phase bypass.

improvements Improved DeepLearning system.

improvements Improved randomization in rotation system to appear more natural.

improvements Improved deep learning compatibility with fallback options for unsupported systems.

improvements Improved error handling system for better feedback.

fixes Fixed CrystalAura slider range issue.

fixes Fixed ArmorStatus display going out of bounds in hotbar.

fixes Fixed compatibility issue with screen handling.

fixes Fixed User-Agent not being added in HTTP requests.

fixes Fixed issue when editing proxy settings.

fixes Fixed Aimbot not resetting target without mouse input.

fixes Fixed CustomAntiBot not detecting leather armor.

fixes Fixed inventory scheduler cycle counting.

fixes Fixed potential crash in BetterTab module.

fixes Fixed scripts not updating in ArrayList when tag changes.

0.28.0

March 7, 2025

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additions Improved deep learning combat recorder

additions Added new deep learning model with improved naming format

additions Added KillAura requirements (requires click, requires weapon)

additions Added interpolation mode to RotationSystem

additions Added buffer for Hypixel velocity

additions Added lazy point to RotationSystem

improvements Improved KillAura and FightBot target filtering

improvements Offhand and hotbar slots are now linked

improvements Excluded multiple modules from auto config

improvements Renamed and improved ServerCrasher exploits

improvements Updated Chinese translations

fixes Fixed invalid block raycasting

fixes Fixed packet order issues in TickBase

fixes Fixed Backtrack chance not working properly

fixes Fixed FightBot/KillAura not considering block collisions

fixes Fixed Backtrack NPE when not in-game

fixes Fixed rotation camera flickering in inventory

fixes Fixed MCEF platform compatibility check

fixes Fixed Lunar Client compatibility

fixes Fixed binding exceptions in Interop

fixes Fixed client command not clearing on destruction

0.28.1

March 7, 2025

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fixes Fixed being unable to start without ViaFabricPlus

0.27.0

March 4, 2025

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additions Added deep learning support to rotation system used by various combat modules.

additions Added Phase module with bypass for Hypixel.

additions Added BlockIn module which automatically builds a quick shelter around the player.

additions Added Cancel mode to the NoFall module.

additions Added ElytraSwap module which allows quickly swapping an equippped cheatplate with an elytra from the inventory and vice versa.

additions Added ability to bind to mouse buttons from the ClickGUI.

additions Added NoSprint setting to AntiHunger which disables sprinting.

additions Added ability to customize TrueSight appearance.

additions Added MessageMode setting to the AutoQueue module.

additions Added Aspect module which can be used to adjust horizontal stretching of the game.

additions Added Particles module which spawns unique particles when attacking an enemy.

additions Added BlockTrap module which attempts to trap an enemy inside a block prison.

additions Added settings to AutoArmor which allow preserving armor with low durability.

additions Added ElytraTarget module which automatically follows specific players using an Elytra.

additions Added optional Inventory, Armor and Crafting Slots components to HUD.

improvements LiquidBounce will now perform some basic checks to determine whether the used system configuration is compatible.

improvements Module descriptions in the ClickGUI will now be displayed to the right of a panel if there isn't enough space on the left.

improvements CrystalAura now takes damage dealt to the player into account.

improvements Improved ToolMode setting of the PacketMine module.

improvements Refactored velocity correction settings of various combat modules.

improvements Renamed ClickScheduler to Clicker and PointTracker to AimPoint.

improvements SneakTime setting of Scaffold's GodBridge mode is now a min-max range.

improvements Updated MCEF dependency to 1.3.6.

improvements Added various new module aliases.

improvements LiquidBounce will now be hidden from the mod menu screen when client appearance is being hidden.

improvements Step size of float settings in the ClickGUI is now derived from the setting's range.

improvements Improved default HUD layout.

improvements Moved various modules to other categories.

improvements Improved client startup procedure.

improvements Improved Chinese translations.

improvements Improved German translations.

fixes ScriptAPI: Fixed overloaded methods not being remapped properly.

fixes ScriptAPI: Fixed script crashes affecting the whole game in certain situations.

fixes Fixed shader crashes not being handled.

fixes Fixed various bugs in the CrystalAura module.

fixes Fixed Surround module building larger than necessary holes in certain situations.

fixes Fixed InventoryCleaner not preferring larger item stacks.

fixes Fixed KillAura's attack cooldown setting being inaccessible when Fabric API is no installed.

fixes Fixed KillAura unnecessarily unblocking in certain situations.

fixes Fixed mode Glow of various ESP modules being broken.

fixes Fixed pagination of .binds command.

fixes Fixed AutoWeapon switching item while food is being consumed.

fixes Fixed rotation raycasting not properly deciding the best spot to attack in certain situations.

fixes Fixed UI blur not working on macOS.

fixes Fixed thread mismatch sometimes causing panic when a browser tab is created.

removals Removed Camera setting from Rotations module as it caused a lot of confusion with our users.

0.27.1

March 4, 2025

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improvements Bump Fabric API version

improvements Bump Fabric Loader version

fixes Fix Debug Recorder for Deep Learning not available in release build

fixes Fix KillAura not clicking in some cases

0.26.0

February 3, 2025

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additions Added setting to KeepSprint which allows you to configure the amount of slowdown damage will cause.

additions Made CrystalAura more configurable with additional settings.

additions Added settings to AimBot which allow configuring the module's behavior when an inventory or menu is opened.

additions Added mode to AutoTrap which will automatically trap other players in cobwebs.

additions Added VoidESP module which highlights holes in the ground that lead to the void.

additions Added CrystalView module which allows customizing the appereance of end crystals. This may be used to increase visibility.

additions Added OnlyFacing setting to Strafe.

improvements Improved tab autocomplete for module settings.

improvements Reduced minimum speed of ElytraFly to zero. This might be useful when the player only wants to move along one specific axis.

improvements Improved performance and reliability of CrystalAura.

improvements Completely revamped PacketMine.

improvements Improved click scheduler used by various modules.

fixes Added a temporary workaround for Tracers being barely visible on AMD Vega GPUs running recent driver versions.

fixes Fixed CEF rendering uncapped in menus when no frame limit is set.

fixes Fixed .hide command not working.

fixes Fixed issue with the HypixelScaffold disabler.

fixes Fixed scripts not loading in debug mode.

fixes Fixed timing issue with auto blocking in KillAura.

fixes Fixed Ghost mode of TargetRenderer causing the player's hand to disappear.

fixes Fixed client spoofer manager not being initialized properly.

0.25.0

January 27, 2025

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additions Add good speed for Hypixel [#5400] by @liquidsquid1

additions Add fireball fly (non flat) for Hypixel [#5400] by @liquidsquid1

additions Add fireball fly (flat) for Hypixel [#5400] by @liquidsquid1

additions Add fireball fly timer options for Hypixel [#5400] by @liquidsquid1

additions Add Hypixel scaffold disabler [#5400] by @liquidsquid1

additions Add Hypixel tower [#5400] by @liquidsquid1

additions Add Hypixel tower extra block [#5400] by @liquidsquid1

additions Add 6.4bps Hypixel scaffold [#5400] by @liquidsquid1

additions Add auto block blink to KillAura [#5379] by @1zun4

additions Add diagonal yaw aim mode to Scaffold [#5380] by @1zun4

additions Add Down and Low modes to Criticals [#5310] by @ManInMyVan

additions Add angle yaw aim mode to Scaffold [#5382] by @1zun4

additions Add SwingDuration to Animations [#5355] by @ManInMyVan

additions Add face target yaw tolerance to Scaffold [#5402] by @1zun4

additions Add glide and not while move to ElytraFly [#5287] by @ccetl

additions Add edge point aim mode to Scaffold [#5416] by @1zun4

additions Add bedrock only holes with separate color to HoleESP [#5414] by @ccetl

additions Add Chance to KeepSprint [#5418] by @ManInMyVan

additions Add Replenish [#5413] by @ccetl

additions Add timer option to inventory-move [#5307] by @liquidsquid1

additions Add aim on tower to telly [#5306] by @liquidsquid1

additions Add more settings to NoFall Packet/SpoofGround [#5301] by @ManInMyVan

additions Add PacketJump to NoFall [#5291] by @ManInMyVan

additions Add VanillaSpeed to Disabler [#5288] by @ManInMyVan

additions Add Compact mode to BedPlates [#5296] by @sqlerrorthing

additions Add auto select to MaceKill [#5392] by @MukjepScarlet

additions Add jumpreset range randomization to Velocity [#5453] by @EclipsesDev

additions Add jumpreset change to Velocity [#5457] by @EclipsesDev

additions Add change & requireskillaura option to TimerRange [#5455] by @EclipsesDev

additions Add go back support on virtual screen [#5461] by @1zun4

additions Add timer mode to Criticals [#5463] by @1zun4

additions Add higher priority to Surround [#5465] by @ccetl

additions Add separate totem switch back delay to Offhand [#5464] by @ccetl

additions Add force rotate check to FlagCheck [#5469] by @EclipsesDev

additions Add spoofer options to Multiplayer [#5466] by @1zun4

additions Add Auto Config auto protocol change [#5466] by @1zun4

additions Add Auto Config option to Multiplayer [#5466] by @1zun4

improvements Improve performance of ItemTags [#5452] by @MukjepScarlet

improvements Refactor Armor and Weapon items [#5451] by @MukjepScarlet

improvements Refactor and cleanup Scaffold tower code [#5381] by @1zun4

improvements Improve EquipOffset in Animations [#5420] by @ManInMyVan

fixes Fix NoFall using water in the nether [#5354] by @ccetl

fixes Fix isBed check failing in some versions [#5388] by @MukjepScarlet

fixes Fix MeteorClient compatibility [#5424] by @ccetl

fixes Fix Theme background naming [#5433] by @1zun4

fixes Fix NoRotateSet not reverting rotation [#5435] by @1zun4

fixes Fix Trajectories wrong rotations in freecam [#5439] by @sqlerrorthing

fixes Fix support without FabricAPI [#5442] by @1zun4

fixes Fix AntiVoid ghost block not allowing y-change [#5447] by @1zun4

fixes Fix MultiActions doing the opposite on KillAura [#5449] by @1zun4

fixes Fix InventoryMove search bar typing conflict [#5460] by @1zun4

fixes Fix go back inverted screen logic [#5462] by @1zun4

0.24.1

January 19, 2025

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improvements Improve Levenshtein calculation [#5312] by @MukjepScarlet

improvements Optimize inventory slot grouping [#5311] by @MukjepScarlet

fixes Fix KillAura and FightBot combat targeting [#5295] by @1zun4

fixes Fix Creative mode command issues [#5298] by @Katinuka

fixes Fix FakePlayer method implementation [#5328] by @ccetl

fixes Fix ItemGroup array conversion [#5325] by @MukjepScarlet

fixes Fix PlacementRenderer clearing [#5286] by @ccetl

fixes Fix water placement in Nether for Extinguish [#5341] by @ccetl

fixes Fix AutoClicker block abort [#5363] by @1zun4

fixes Fix UI renderer blur loopback [#5348] by @Lyzev

fixes Fix ScriptManager ClickGUI cache reload [#5364] by @1zun4

fixes Fix LunarClient compatibility [#5338] by @ccetl

fixes Fix MeteorClient compatibility [#5338] by @ccetl

0.24.0

January 12, 2025

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additions Add Anchor module [#5208] by @ccetl

additions Add RenderedEntities feature [#5190] by @MukjepScarlet

additions Add GodBridge input mode to Scaffold [#5215] by @1zun4

additions Add server resource-pack policy memory [#5197] by @L1shed

additions Add block place helper for 1.8 [#5219] by @1zun4

additions Add reduced debug window [#5222] by @1zun4

additions Add player input overwrite for 1.21.3+ [#5233] by @1zun4

additions Add mace option to NoFall [#5234] by @1zun4

additions Add combat pause to SmartEat [#5250] by @1zun4

additions Add sense multiplier to FreeLock [#5245] by @sqlerrorthing

additions Add fightbot leader to KillAura [#5267] by @1zun4

additions Add module controls to Freecam [#5275] by @1zun4

additions Add omni control to Sprint [#5276] by @1zun4

additions Add look at option to Freecam [#5279] by @1zun4

additions Add navigation to Freecam [#5281] by @1zun4

improvements Improve ElytraFly [#5178] by @ccetl

improvements Improve Chinese translation [#5175] by @MukjepScarlet

improvements Improve LiquidChat code [#5193] by @MukjepScarlet

improvements Improve rotation update order [#5213] by @1zun4

improvements Improve BookBot space handling [#5177] by @MukjepScarlet

improvements Improve ChunkScanner performance [#5174] by @MukjepScarlet

improvements Improve AutoAccount sequence [#5241] by @MukjepScarlet

improvements Improve sprint event system [#5236] by @1zun4

improvements Improve KillAura fightbot [#5256] by @1zun4

improvements Improve AutoTool settings [#5260] by @sqlerrorthing

improvements Improve Hypixel lowhop [#5280] by @liquidsquid1

fixes Fix ScriptReflectionUtils [#5142] by @commandblock2

fixes Fix storage carts ESP [#5209] by @1zun4

fixes Fix Lithium injection [#5210] by @1zun4

fixes Fix rotation update timing [#5211] by @1zun4

fixes Fix RenderedEntities null error [#5214] by @1zun4

fixes Fix Scaffold rotation [#5216] by @1zun4

fixes Fix macOS blur [#5217] by @1zun4

fixes Fix NoPush fishing rod [#5218] by @1zun4

fixes Fix Scaffold acceleration [#5221] by @1zun4

fixes Fix Speed yaw offset [#5223] by @1zun4

fixes Fix Minimap palette [#5230] by @1zun4

fixes Fix entity list clearing [#5232] by @MukjepScarlet

fixes Fix ClientModule activation [#5231] by @ccetl

fixes Fix MobOwners update [#5248] by @MukjepScarlet

fixes Fix render phases access [#5249] by @1zun4

fixes Fix input direction [#5251] by @1zun4

fixes Fix script engine crash [#5252] by @1zun4

fixes Fix Velocity jump reset [#5253] by @1zun4

fixes Fix FreeCam controls [#5257] by @1zun4

fixes Fix InvseeCommand crashes [#5258] by @1zun4

fixes Fix strafe input issues [#5262] by @1zun4

fixes Fix AutoBow packet flag [#5264] by @1zun4

fixes Fix Scaffold sprint control [#5277] by @1zun4

fixes Fix Scaffold telly mode [#5282] by @1zun4

fixes Fix inventory tracking [#5284] by @1zun4

fixes Fix chat message stacking [#5266] by @sqlerrorthing

fixes Fix debug parameter owner [#5285] by @1zun4

fixes Fix map animations [#5283] by @ccetl

0.23.1

January 3, 2025

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improvements Improved German transactions.

fixes Fixed Scaffold not swinging hand when placing blocks.

fixes Fixed NoFall not working anymore.

fixes Fixed rendering bug in the BlockOutline module.