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Try Out the New HUD Editor!
July 10, 202634 viewsDevelopmentHUD Editor

Try Out the New HUD Editor!

By Izuna

The latest nightly build of LiquidBounce comes with something that has been missing from the client for a long time: a proper HUD editor.

Until now, customizing the HUD was fairly limited. You could drag elements around, but adding new components or changing their settings was clumsy. The new editor gets its own tab at the top of the ClickGUI. From there you can browse all components of your active theme, each with a short description, and add them with a single click. Components can be dragged to wherever you want them, with grid and magnetic snapping keeping everything aligned, while anchor zones make sure your layout stays intact across different resolutions and GUI scales. Settings appear right next to each component, and removing one is just as quick.

You can see the editor in action in this video (also available on YouTube):

If you want to dive into the details, check out the pull request on GitHub: #8602.

The HUD editor will officially ship with the next update, but it is already included in the latest nightly build - our documentation explains how to enable nightly builds in LiquidLauncher. It would be great if some of you could test it out and let us know about any bugs or missing features you encounter - either on GitHub or on our Discord.